The IBM 5153's True CGA Palette and Color Output (2022)
int10h.org
int10h.org
The results could include the video file and camera used. Then, iterate over the results programmatically and try to determine an average from them. Then the author's work could be normalized across many different revisions of the CRT from different conditions, instead of working from a single sample monitor. Then compare this with the canonical and revised colors.
I'm sure the differences would be barely noticeable, but just kind of wacky retro experiment I'd love to participate in.
> At any rate, we now have 1K colors on a 1981 IBM CGA, at an effective resolution of 80x100 'chunky pixels'.
[1] https://int10h.org/blog/2015/04/cga-in-1024-colors-new-mode-...
The original article discusses the sixteen colors supported by the digital monitor that IBM sold for CGA cards. It’s very different from a television set because the monitor itself converts the CGA’s 4-bit digital signal to CRT control. This monitor is completely unable to display the 1K color hack because, even though it’s also CGA, it’s not an NTSC monitor.
The upside of such a digital monitor was much better picture quality. CGA’s 80*25 text mode was practically unreadable via composite on a TV set, you needed a proper monitor. (They were also expensive. An IBM color monitor cost several thousand dollars, probably like $10k in inflation-adjusted 2023 money.)
For example, here's a game (Kings Quest II) where they used the red, green, and brown palette with the background set to blue. A mode like that gave better options for color dithering since R G and B were all available, see here:
https://www.mobygames.com/game/123/kings-quest-ii-romancing-...
this is as close as possible to i will ever get to understanding how the older generation feels about cars from the 1950s.
it's not even so much about the tech it's about the memories i have from being young, and the process of discovering that some of the mysteries of the man made world do actually have answers.
The Gigatron https://gigatron.io/ is a really good example of people making something pretty amazing using late '70s to early '80s tech.
I spent quite some time trying to figure out what palette I could make using just 4 digital lines, resisters, and diodes. This is what I ended up with, https://fingswotidun.com/images/4bitPal_arduino.jpg Maybe I'll make my own 16 colour computer one day with it.
It seams easier now because we have much better access to information and ideas that were much harder to come by. The Gigatron was a team effort, that team wouldn't have come together without the internet. I'm not sure when that particular ALU design came about but the idea of sticking 8 multiplexers and 2 adders together like that was a little bit of genius in itself.