Tesla Model X Owner Has Had Enough of Minimalism, Adds Physical Buttons
insideevs.com
insideevs.com
I don't even agree that the tablet is minimalism. The tablet interface is complicated, dense, and compact. That is not even what minimalism means, it's just the arrogant vision of one stupid futurist. (I know Musk is intelligent, but not nearly as much as he thinks he is, which is how I like to define stupidity. Perhaps I'm using it more as an opposite to "wise" than "intelligent"?)
Minimalism is about having less detail. I mean technically minimalism is an art movement, but using it in the modern sense, minimalist car UI design would have to remove options that control things precisely. So unless the Tesla's tablet interface has fewer capabilities than a traditional dashboard, there's nothing minimalist about it. In some senses, it's less minimalist than a good traditional dashboard because it adds a very stupid layer of complexity.
Sure, if your definition of minimalism is the physical aesthetic of the car when it's turned off and you don't need to interact with it in any way.
More like minimalism in terms of cost. A tablet can be used in many cars as an interface, the only cost is the different software for each model. No need to make molds and manufacture physical buttons and a console.
I should just be able to talk to the car to do what I need it to do. That would be truly minimalist.
I think you’re onto something - the distinction between minimalism (philosophically) vs minimalistic design (the watered down version used colloquially). One is a way of living, another is cramming as many features as possible while keeping things intuitive.
I’ve given this a lot of thought - and I know some people hated buttons/love the sleek aesthetics without them. Perhaps the reasonable thing would have been to offer it at an add-on/option.
I am willing to bet this was debated internally. They likely dropped it in favour of the simple design to reduce costs/time/dependency and optimize the speed of manufacturing.
The aesthetic minimalism defeats itself as it adds untold complexity turning what should be a simple switch into a cartoonish Rube Goldberg machine. It makes me sad that we are filling cars and just about everything else with e-waste so manufactures can keep a leash on our wallets.
What IS the purpose of minimalism in this context, exactly?
e: So apparently that's been removed in newer models. What a stupid fucking decision.
Model 3 recently https://www.forbes.com/sites/brookecrothers/2023/09/08/tesla...
https://www.forbes.com/sites/brookecrothers/2023/09/08/tesla...
> "the replacement of turn signal stalks with steering wheel buttons on the facelifted Model 3"
Turn signal & horn moving to touch buttons on the wheel.. which move when you spin, is insane ergonomics
I got tired of how touch-centric the Model 3/Y was and saw the Model S/X as being slightly more traditional and then he goes and nerfs them too.
Why reinvent the wheel to make it so much worse?
Car's back in the day would have the shift up/down levers on the wheel like racing cars do today. Same issue but people still managed.
And 1995 is not "back in the day" anyway. It's not "back in the day" unless everything is in black and white!
But as you can see, any negative statements re: Tesla.. results in 2005 era Apple fanboy levels of self delusion and bargaining.
I say this as a huge Apple fan and former Tesla owner (who might buy one again if the circumstances fit).
If you're referring to paddle shifters, ironically Ferrari (of wheel-mounted indicator buttons fame) mounts them on the column instead (again, not turning with the wheel). IMHO both are fine for street and track usage because manual shifting is most likely triggered when the car is (almost) straight. However this assumption does not apply to turning indicator controls, which by definition are used when you are, uh, turning or about to turn!
There's a reason you don't put control buttons on moving parts.
It's like putting the elevator buttons on the door. Want to press your floor, please wait until the door shuts.. or lunge at it as the door moves. Want to hit the door close button.. sorry that's no longer possible.
Imagine motorized blinds where the button is on the blinds. Better get the ladder out when they are up & you want to bring them down.
Imagine a fan where the buttons were on the spinning blades, or the center rotor with buttons moved while on.
I don't understand the design decisions. You know he was heavily involved in some Tesla change when its something this dumb because no one can stop him.
Hated the yoke turn signal.
My CRV has a strip of identical buttons along the side of the display, and I find them just bad as touch screen for all but the top and bottom buttons. I imagine this would have simular issues.
It's absurd. If someone loved Teslas, they'd go buy one. They're looking at, say, Hyundais, because they already said no to Tesla - so stop trying to be a knockoff.
I blame the managers for this. Copying tesla is the CYA move.
A car does not have the same functionality or purpose. Touchscreens are a distinct step backward when replacing radio and lighting controls. I'm not going to play Baldur's Gate 2 on a damn Tesla because I have to drive it, and if I didn't have to drive it in a world where self-driving was good, I'd just play it on my damn phone. (Actually I'd play it on my Steam Deck, because the physical controls are best-in-class.)
Every move Apple did, basically the entire industry cloned. iPhones are readily available. If a consumer wanted it they'd get it.
Instead of the much vaulted diversity or thousand flowers supposedly blooming, you just get different brands of the same decisions.
This goes back to a Ries&Trout quote from the 90s: If your competitor is selling coca-cola, it's probably easier to start selling snapple than wannabe coca-cola.
But that's not what tech does. Instead, a designated leader is deputized king bullshitter and all the other players chase it. It was anathema to progress when Microsoft occupied that space in the 90s and it's still that way today.
Except for typing text, of course, for which touch screens are worse. I no longer write email on my phone, because typing anything longer than a couple of sentences on glass is too frustrating. In that way touchscreen phones have regressed from the experience I used to have with a BlackBerry.
I've seen lots of attempts, such as foldable and rollable along with butterfly keyboards (ibm style, not apple) that clasp to the back of the phone and use a novel layout, but nothing really great.
Ideally, a touchscreen that can alter its shape to create tactile "key" bumps overtop a software keyboard but remain flat by default.
Here's one from 2009 https://www.wired.com/2009/05/prototype-display-combines-tou...
It's not actually a hard technology. I've felt a few of them in person at various things like CES and SIGGRAPH. They're a bit jelly-like but aren't bad.
I guess we'll have to hope Apple "invents" a revolutionary iButton feature for iPhone/2024 and then we'll finally get that because that's the Only Innovation Pipeline that exists
It makes me almost want to work for Apple on their iPhone team to get them to knockoff the bullshit
Best of all, I don't have to take my eyes off the road to use them. Touchscreen controls are, frankly, idiotic in my opinion.
Tesla would get more credit for their approach if full-self driving were more complete - and I believe Tesla thought they would be further along with FSD than they are.
As it stands, driving a car with a massive screen is annoying and relatively dangerous.
Well Musk has been promising that it will be fully ready next year for the last decade. Which sounds like a horrendous expectation to work under as an engineer.
That's because they have either been lying or willfully ignorant of how insanely hard FSD is. Their engineers know what the physical challenges are, but I don't know about leadership.
On a phone it makes sense because of limited real estate and mixed utility.
The real reason car manufacturers do it is to push design problems into being software problems. Sucky UI? We can fix it in a software update! We can ship sooner too because we can update later. This is cheaper and faster than having to think through the UI/UX before you build it.
I don't know anyone who likes driving a giant iPad.
The nice thing about the touch is that it allows for a giant display that requires less visual attention when used in conjunction with buttons. It also gives flexibility to add (hopefully inessential but pleasant) functionality or fix interface design mistakes after the fact. It just shouldn't be the primary interface while driving. Like I have no problem with the audio system having an eq app with just a touch ui because I probably don't need to adjust eq when driving, unlike say volume which ideally would just be a physical knob or rocker.
But yes I agree that most current touch interface are horrible lowest common denominator solutions. They are easyish to learn but tend to require significant visual attention which is obviously poor design for something that is used when driving.
If you have some coding and electronics experience, it'd pretty much be a matter of gluing some libraries together. Probably easier than gluing the physical buttons to the car.
I've also seen some Bluetooth based ones that require using your phone, which then relay to the Tesla app to perform functions. Not sure who's using those quite frankly, seems like a bad solution. Also this panel appears to do thing you cannot do in the Tesla app, so I don't think it's using that method.
Let's make the most uncomplicated to manufacture design possible, with basically a touch screen, and we can design the software forever, and call it "minimalism". Meanwhile it is not minimalistic or simple.
As it has been said in many contexts before "make things as simple as possible, but no simpler"
I chose a Mazda as my car because of the physical knobs they put in to control the infotainment, I absolutely swear by it, and I love it. It is far less distracting then trying to tap a spot on a screen while my hand is shaking due to small bumps on the road while I'm desperately trying to not look away from the road itself.
Then comes the industry "foreigners", ignore everything that was learnt and put all controls behind the screens "because we need to be minimalist".
Now the UX inside the car is worse because drivers need to look to the screen (and away from the road) to find the AC control (I had a though time finding it on a Polestar the other day).
It's technically possible to make a capacitative button (A) always in the same spot and (B) textured and (C) gives audio/haptic feedback when activated and (D) isn't activated by the merest exploratory brush.
Satisfy those "do it by touch" requirements, and the kind of switch underneath becomes an implementation detail.