I feel Quest is so well priced because Meta is probably losing money trying get consumers to buy them
Plus Nintendo has several failures, the Virtualboy, the Gamecube, WiiU.
My understanding is that the “old technology” approach guided their portable lineup more than anything, and only started to be adopted by their mainline consoles as they started to struggle there and felt they needed a different approach from Sony/MS to compete.
You can play a game at 40hz on a TV but in VR that would instantly give you motion sickness.
Different limitations and challenges.