"Fuck you, we're not paying": inside Unity's Runtime Fee fiasco
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They still don’t get it. It was never about the terms of the new deal. It was about them changing the deal.
Unity then published various "clarifications" (read: further alterations of the deal) which made the change less absolutely horrifying, reinstallations wouldn't be counted, the web player wouldn't be counted. The sheer audacity of describing those monumental changes as "clarifications" is grounds for outrage in itself. "Apologizing" for "confusion" instead of admitting fault is extremely disrespectful.
And then we reach the current day, where the change has been watered down to something that's really a lot more acceptable, but the willingness of Unity to just suddenly retroactively invent new taxes for Unity users to pay should be enough to frighten indie developers and established game studios alike.
(What I'm trying to say is, I agree.)
miHoYo perhaps?
A CxO can be pure evil, can be the worst egomaniac, can ignore everry concern for the very thing they sell, can treat their staff and customers horribly. All par for the course. Needed for the job.
But naive? It's probably the biggest 'do not hire' sticker you can put on a CxO. It means you're, at your very core, unable to do the job. Unfit for capitalism.
"Oh, we had no idea that would happen, how sad, too late to change, can't blame us for not knowing, we had pure and innocent intentions."
Maybe the distinction is who believes them naive, where the important part (for the executive) is whether the board of directors and/or investors can be convinced it is all part of a masterful plan of deniability.
I've sat in meetings where the magic words 'The minds need to ripen' were code for 'we do exactly what the CxO told us to do, and let them deal with the very predictable consequences'. All kind of politely sounding language was used.
In this text, the world naivity is spoken out loud. It's still a polite thing to say, but very explicit. That's rare enough to make me wonder if someone is trying to character murder the leaders of this company.