If there are tens of millions who can do this, there's no way to obtain 'geometric returns'. There isn't enough money in existence.
I do agree that the comment you're replying to is asking for too much -- "verify" and "geometric" are very strong words. But I also agree with the implication that LLMs are making it a lot easier for a person with grit to get farther, which might cross that person's personal threshold (using "threshold" as used in TFA).
For example, every doubling of oil production after WW1 took more than a decade to accomplish. And oil men were pretty well known for risk taking boldness.
The physical impossibility of real resource inputs to human civilization doubling on an even faster timeline is so obvious that I skipped pointing it out, and got straight to the point.
That it's incredibly unlikely for even money to double quickly enough.
My primary skill is as a software engineer who builds complex systems that solve difficult real world problems. That overarching skill encompasses a wide body of sub skills, from UX to doing user case studies to writing blog posts about my work. The actual writing of the code is a non-trivial portion of that, but ideally the code falls out naturally from a correctly planned approach to the problem domain.
Futzing around with some broken API that has a bunch of "gotchas" that can only be gleaned from reading a dozen blog posts on the topic (because the official documentation sucks) is a huge time sink that is not related to any of my core competencies.
I've previously spent days going through annoying stupid code doing work that an AI can do in hours.
> Why should there be multiplicative returns when you haven't actually learned anything?
I do fear this for the generation of coders coming up now. The best way to learn is to build it from scratch once, which already fewer and fewer people have a chance to do, and AI is only going to make it worse.