Terraria was made using Microsoft's XNA framework but later transitioned to the foss FNA framework. Same story for Fez, Celeste, Bastion, and (I think) Stardew Valley. Full list is at https://www.flibitijibibo.com/index.php?page=Portfolio/Tools...
Papers Please and Dead Cells were made using Haxe with OpenFL as the framework (not completely sure).
These are only the games I've played that are built on FOSS engines. I'm sure there are many more.