I was enamored with 22cans, even 'played' curiosity - it was when they reached the center of that cube that everything came to light: Peter has lost his touch.
Godus released shortly after and was a mess, terrible gameplay and terrible direction.
I was enamored with 22cans, even 'played' curiosity - it was when they reached the center of that cube that everything came to light: Peter has lost his touch.
Godus released shortly after and was a mess, terrible gameplay and terrible direction.
This is like if someone was the best Chess player off of intuition in the 1500s and received great respect for it, then fell off as others studied the game more deeply, but still considered themselves the pinnacle of Chess skill in 2023 despite not coming close to a championship for centuries.
Peter Molyneux deserves respect for the foundational impact he had on the game industry. That does not mean that respect needs to carry over to literally anything he does today if the work itself doesn't amount to much.
It is pretty clear that overstatement and hype has become the only (or the best) way for him to get low cost attention.
Market forces for his brand, leads to more of the same hype/let-down cycle.
so I agree its a valid marketing strat and so far it worked out for him, more or less.
I think people are so passionate in this thread because we want him to be better, to actually be the godsent genius that will make the ultimate game.
I gotta say no game designer made me dream like Molyneux and just for that I love him, even if not all of his dreams became reality.
But he has the vision and power to inspire, and that is rare as well.
But for some reason, games journalism always repeated his wild and completely impossible ideas for the next product like a gospel. That is the core of the problem, and not a thirteen year old boy trapped in the bod of a grown man talking about the game he’s going to create once he has read through c++ for dummies.
tbh that is all you need for a truly exceptional product, not just in gaming. And it's insanely hard to do that.
Dungeon Keeper is still one of the best games I played after all these years and I will die defending it on this hill.
Sure be they were executed well enough that they all make the list of some of my favourite games of the time.