Win32/64 C Compiler Benchmarks
willus.com
willus.com
Additionally, x264 should probably categorized under "no significant floating point calculations".
(Not affiliated with Intel. Just very satisfied with their performance on numeric-heavy workloads).
As a side note, on my Mac, Clang is really fast for compiling code.
However, no compiler I've found can get close to hand-crafted intrinsics in non-trivial cases.
Now I'm not sure how much this'd actually affect. The autovectorization in Intel's compiler is weak and, at least on Win64, sse2 is allowed in normal code without CPU dispatching. It does affect library functions like math and memcpy, but that'll only matter if your program spends a ton of time in them.