The truth about Scala
cakesolutions.net
cakesolutions.net
I think my biggest issue is that the language is so syntactically flexible (verbose?) that I simply have no idea what is a language construct and what isn't.
For instance the code is littered with stuff that looks like:
val something = some_obj open_!;
Is open_! just a method (literally some_obj.open_!) or is "_!" some sort of language construct, because underscores are special sometimes, like with unary_ for instance (or not.. it really just depends).
At first glance the 'almost any method can behave like an operator' stuff is really cool, although as I learned about alarm bells where ringing all over the place. In the hands of even an actually competent programmer it's going to be abused well beyond the utility you get out of it.
It took 30 seconds of looking at existing code to find obvious examples of it. Why is it so evil to clearly denote a method as being an actual method?
Then there is the whole "is this functional or not" madness. It reminds of PERL in that respect. You can accomplish the same tasks in a bunch of different ways.
I guess I'm not terribly impressed. It actually makes me long for the simplicity of C. If you want static typing Scala (and readability adverse type inference system) seems like a really bad choice. At least at the point I'm at about a week into this stuff.
At the end of the day give me the beauty of C, the explicitness of Python, or a much more complete functional language like Clojure. I don't want a hybrid of all of those that seems to create a whole new set of weaknesses and big-time issues. It really seems like the language designer merely looked at Java and tried to create an interoperable language that was as "un-java-like" as possible.
I think a lot of this is addressed in the "Programming in Scala" book.
So I must say that any difficulty you may have understanding what Scala is trying to be is due to no fault of Scala itself. It's very simple, really (well, to be precise, there are different tiers of simplicity in Scala, but I can assure you that each tier is quite simple once you've mastered all the design decisions, and category theory, that fully, consistently and self-sufficiently define the simplicity of the respective tier).
I would sell it that way to non-technical executives but not to anyone else.
I worked with someone who's a personal friend of Odersky and he's confident that Scala won't turn into C++. He described him as "way more scrupulous than Stroustrup".
You know, back when Java was getting huge and I was still in grad school, Java was supposed to cure everything that was wrong with C++.
In the same grad school -- an old timer professor (so old, he actually wrote the very first commercial implementation of Merge Sort -- on paper punch tape, no less) looked at some C++ that used templates and commented, "C++ must be the new Cobol."
The C++ code I like is minimalist. The languages I like the best are minimalist. It's just my personal taste, but I don't see the point of making things more complicated than they have to be.
Yes, I would agree with this.
Also, you note that "many people prefer static typing", but then you suggest Clojure...
Many prefer static typing, and many don't. BTW, Clojure is indeed dynamically typed, but it has a "type philosophy" that keeps things nice and orderly, namely no encapsulation and uniform data access.
Basically I don't think that Scala's complexity should burn us on type safety in general. I think Go and Dart, for example, are an overreaction to the complexities of type systems like those of Scala (no generics and null pointers in the former, and unsound covariant generics and null pointers in the latter). There is room for a statically typed language that brings the benefits of type safety that make programming easier without the complexities that make programming harder; the fact that we haven't found that sweet spot yet doesn't mean that we should just throw up our hands. I'm not convinced that the sweet spot is either unsound or requires casts.
I dislike operators and all the unspoken, must-be-remembered complexity they impose with regard to associativity and order. I actually think the S-expression syntax of Lisps is a lot better.
A lot of these "weird" decisions were made in the interest of backward compatibility (in the ideological sense, not character-for-character) with Java. If Odersky hadn't supported these infix operators, which have a lot of weird-seeming rules about first characters and what it means when it ends with a ':', the language wouldn't be nearly as palatable.
ETA: It really seems like the language designer merely looked at Java and tried to create an interoperable language that was as "un-java-like" as possible.
I think Scala was designed to use the good parts of Java while throwing out the cruft. It's designed to be a "meeting point" between Java, Erlang, and Haskell.
Clojure, I feel, has disowned its Java heritage more than Scala has.
Plus, a DSL building language. I actually think that the features Scala introduced to enable DSLs were the harbingers of the Scala insanity. Why did the designers of a high-performance statically-typed language think that it would be a good idea to support DSLs?
On Greenspun: why are large Java programs hard to read? The language itself is simple. The problem is that most Java (or C++) programs devolve into shitty DSLs after about 2000 LoC.
As for language comparisons
1. C is simple/readable
It is way better than C in terms of readability. All constructs in C are simple, but it takes a lot of C code to accomplish simple things. Also, how readable is while(<star>d++ = <star>s++);
2. Python is explicit
The advantage of Scala here is static typing and performance and much better IDE support. Python code typically looks cleaner than Scala code, but I have been told that closures in Python are less than perfect. Python OTOH has no build time issues.
3. Clojure is more functional
Clojure is not more or less functional than Scala. There are varying definitions of "functional"-ness. However, the gold standard of a functional programming language is widely recognized as Haskell. Scala is far closer to Haskell than Clojure in this respect. Again the significant difference between Clojure and Scala is static typing, not functional-ness.
I wonder if there are varying definitions of "object-oriented"-ness.
Also, I hear clojure is a true scotsman while scala is not.
(CLOS is the Common Lisp Object System. If Smalltalk is more OO than C++, and I think most people see it that way, then CLOS is ... sideways OO than Smalltalk. It's not quite on the same spectrum, but it is still OO.)
You might want to try Go. One of the great things about Go is that is almost completely devoid of 'magic', and what it says is what it does, and what does what it says.
The syntax is much simpler than C's, and it lacks the (very good at obfuscating) preprocessor.
Once you read the spec (is short and sweet) is very easy to know what a piece of code does by just looking at it.
At the same time Go code is not verbose and manages to be very concise.
Java was designed as a reaction to the complexity of C++. Scala was, in turn, designed as a reaction to the simplistic nature of Java. It sounds like you prefer minimalism, and in that sense Java is a better choice for you. That's what it was designed for: simplicity.
You know that Scala has gone off the deep end when somebody makes a parody post of how complex it is and several people comment and say "Yup, that totally matches my experience with Scala".
And yes, sounds like I'm imitating a hackneyed SNL skit, but everything here is factual. I am indeed getting that old.
If you spend too much time reading Scala blogs, you may get the impression that 6 (the type babel) is how many people write scala. A lot Scala bloggers like to write articles that exploit or examine clever aspects of the type system but it can be pretty impenetrable at times. At least to a blub like me.
3) was true until a few months ago. Or maybe its because I switched from a remote source repo mounted via Samba to a local flash HDD :-) I have been using Eclipse trouble free for a few months now, no issues whatsoever, except for some magic required during the initial maven setup.
4) Is an issue Scala outsiders complain about, but I have never seen this as an issue with people actually using Scala.
Build times are high compared to Java projects, though this could simply be because I am using scalac instead of fsc to build projects via maven. However, compilaton is incremental, so crazy build times should never occur in practice and the IDE highlights mistakes in less than a second.
In my experience, the language is built by people who really want to make things work. They do all the painful work to make even the most exotic corner cases work as people would expect it. So developers can be confident that the language doesn't break down suddenly, like when you overuse Generics in Java and just hit the wall where the compiler decides that it won't let you do that for no good reason.
The best thing about Scala imho is that they deliver. People are constructive and when valid issues are brought up, they will be fixed. (Better IDE support, more documentation, faster compilation, smaller standard library, better performance ...)
The things to be careful of are the advanced features such as implicit conversions, they seem like a great feature and in a small code base they work great. But if your code base grows at all it can be next to impossible to be sure what your code is going to do.
Not trying to repeat a cliche but as with most things, "With great power comes great responsibility," and Scala gives you a lot of power but it also puts the onus on you to know how and when to use it.
Scala does provide you with enough rope to hang yourself with. What's the solution to this? A. Don't hang yourself. New Scala shops should definitely abide by the style guide that is provided at scala-lang.org to help with this.
Also, use implicits and multiple inheritance very judiciously. One thing that is quite true from the OP, is that the "cake pattern" is indeed "the bakery of doom". If you have to use dependency injection, use something sane, like Guice. Or just ol' constructor injection.
My only big gripe with Scala is that OO syntax is a blight on the world. They should have provided multi-methods instead, so everything could be done with functional syntax.
I actually disagree. Functional syntax means that you need to start using qualified names or polluting your namespace (think of module/import usage in Python, but without OOP dot-notation). I like being able to say:
val herp: Option[Derp] = hurr()
herp.getOrElse(Darpity)
Leaving aside the awful metasyntactic variables, the `getOrElse` method could exist on any number of classes (stuff like `map` sure does!), but I never have to use a qualified name to get the right one. I use dot-notation on the object itself to qualify the method name. map :: [a] -> (a -> b) -> [b]
Well, actually, any functor has a map method, by definition! So we'd have to write a type-class: class Functor f where
fmap :: f a -> (a -> b) -> f b
Now how would we represent this as a generic function? method fmap<a,b>(as: Functor<a>,f: a -> b): Functor<b>
And then implement specialized methods for each actual functor? override fmap<a,b>(as: List<a>,f: a -> b): List<b>
Now everything involving functors performs a dynamic dispatch and might lose type information at its call-site, and we now have to deal with Functor<a> being some kind of superclass, a superclass without data slots of its own just to accommodate our need for this "interface".In Scala, rather than doing that, we would just define Functor[A] as a trait:
trait Functor[A] self => {
def map[B](f: A => B): self[A]
}
And now every time I call the map method on a Scala object, it statically dispatches via dot-notation. So my compiler knows that calling map on a List[A] gives me back a List[B], and that calling map on an Option[A] gives me back an Option[B], and I didn't need any implicits to get it done.http://www.cs.washington.edu/research/projects/cecil/www/cec...
* Cecil divides its type system from its object-inheritance-overriding system. Huh?
* Cecil is dynamically typed with static sprinkles on top. So we have dynamic vtables, and also F-bounded polymorphism.
* Methods are referred to as being attached to objects, even though they are multimethods. This appears to imply asymmetric multimethods. Again, huh? What a strange design decision to make!
* Cecil offers nothing for dealing with ad-hoc polymorphism (ie: operator overloading). Admittedly, when Cecil was published, type-classes didn't even exist yet.
Method dispatching is done symmetrically on the arguments in Cecil.
This means you've got to either use qualified module names, make sure never to import two modules that export an identically-named method, or (if the methods have similar signatures) resort to a type-class.
I guess I just don't understand where you are coming from. It's been pointed out to you that Clojure hackers don't mind importing the generic functions. You replied that then your worry is that it would be hard to preserve type information in a statically typed language that works like Clojure. I mentioned that Cecil is statically typed and preserves type information, with a multi-method system that is somewhat similar to Clojure's. At least as I understand it.
If your entire worry is that you have to import every generic function you want to use, then I guess you and I just don't worry about the same things at all. To me, importing the functions that you use is a feature, not a bug! In fact, when I program in Python, I generally program a lot more with functions than with classes, and yes, in every module I explicitly import every single externally defined function that that module needs. Again, I consider this a feature, not a bug.
What I would object to is having to explicitly import all the method definitions that implement the generic functions used in a multi-method system. That would be insanity, but that's a moot point, as that is never required, as far as I am aware.
Also, common generic functions, however, such as map(), could clearly be automatically imported by the language. E.g., in Predef in Scala, or in built-ins in Python. In fact, in Python, map() is in built-ins, and you don't have to import it. Though, in Python's case, map() doesn't preserve the original container type
Again: dot-notation lets me write:
import scala.collection.immutable.List
def addn(n: Int) = (list: List[Int]) => list.map(_ + n)
Instead of: import scala.collection.immutable.List
def addn(n: Int) = (list: List[Int]) => List.map(list,_ + n)
See the difference? And then, remember that map() is not a multimethod. It doesn't actually do dynamic dispatch on its first argument, or on any other argument. It's a type-class method; it does static dispatch on the functor type List[].You cannot define map() as a generic function, at least not in the sense that Common Lisp and Clojure use the term "generic function".
It can be conveniently expressed as a type-class method of a class 'Functor f :: * -> * ' or a trait method for a Functor[A]. Not a generic function.
> I'm talking about importing the modules that export those generic functions,
> so that I'll have the modules in my namespace to be able to name
> the generic functions.
I don't see how this is either here or there. I can import modules and then qualify functions within the modules, or I can import functions directly from the modules, renaming then if I want to. There's no difference, between these options, other than a minor difference in what name I use to refer to the function once its been imported.
> Again: dot-notation lets me write:
> import scala.collection.immutable.List
> def addn(n: Int) = (list: List[Int]) => list.map(_ + n)
> Instead of:
> import scala.collection.immutable.List
> def addn(n: Int) = (list: List[Int]) => List.map(list,_ + n)
It isn't dot notation that lets you do that; it's the semantics of how functions are located that lets you do that. Many languages support statically overloaded functions using functional notation. It's also quite easy to imagine a language which uses the syntax f(a) to mean what a.f() means in Scala.
Also, why is this to be considered so desirable? For the performance gain that comes from eliminating dynamic dispatch? In that case, it is certainly possible for a language that supports multiple dispatch to dispatch statically when it can infer that it is safe to do.
> See the difference?
Yes, I quite understand the concept, but it has nothing intrinsically to do with dot notation.
> And then, remember that map() is not a multimethod.
> It doesn't actually do dynamic dispatch on its first argument,
> or on any other argument. It's a type-class method; it does static dispatch
> on the functor type List[].
In Scala? I don't believe that this is correct. As far as I understand, there's a single implementation of map for the entire collection library in TraversableLike, which uses virtual functions provided by the concrete class (and a builder object which gets passed in implicitly) to construct the new container, loop over the old container, and add elements to the new container.
This is similar to how map() works in Python and Clojure, where there is a single implementation of map() which uses dynamic dispatch to loop over the elements of the container. The downside to the way that Python and Clojure doing things is that you get iterators or streams back, not the original container type. But they could return the original container type if containers in Python and Clojure were to have virtual constructors. Then map() could call these virtual constructors to return a container of the same type.
> You cannot define map() as a generic function, at least not in the sense that
> Common Lisp and Clojure use the term "generic function".
Clearly in a statically typed language, you also need some form of parametric polymorphism in addition to what Common Lisp and Clojure provide in order to preserve types. I see no reason why this should be insurmountable.
I've often done things in C++ that wrapped dynamic lookup in a generic function or class, to achieve the types of things that you say require type classes. Another thing you can easily do in C++ is to write template adapter classes to provide something similar to Scala's structural types.
Also, type classes surely don't require dot notation. Haskell is from where type classes originate, and Haskell doesn't have dot notation.
To avoid namespace pollution.
The reason that it is a non-issue is how often do you need to import two external functions with the same name that have different meaning into the same file at the same time? It does happen, but not so much that it is an issue.
With Python, for instance, there is sys.path and os.path. So what? I refer to one as sys.path and the other as os.path. BFD. And there's the join method on strings and os.path.join. Since one's a method and the other's a function in Python, you're right that if methods were called like functions in Python, there'd be a potential namespace conflict, but I'd just continue to refer to one as join and the other as path.join. I do that now anyway, so nothing would change!
Or let's take the example of draw. If we're only talking about drawing to the screen, then all of the draw methods can implement a common generic function. There's no problem. On the other hand, if I need to use both the "draw on the screen" draw and the "draw your gun" draw, then I'd import one as drawOnScreen and the other as drawYourGun.
If overloading in supported, then there's no need even to do renaming. You can just use draw all the time and the type system will know which draw is applicable for the type in question.
Once again, no problem.
In summary, your worry is just not a problem!
I know that many people think that this is not a problem worth worrying about, but I think that in a large program it is. Accidentally calling a method that means something completely different from what you thought it meant is much less of a problem if you have to explicitly import the interface that the method you aim to call is supposed to be implementing.
I don't find that to be a problem. In fact, I love Python's module and import system. And the worst thing about Python is it's OO dot notation. I wish that Python had multi-methods too, and no OO-style method calls.
Polymorphism doesn't need to be tied to the first argument's type, it can depend on any number of properties of any number of arguments (see CL's and Clojure's multimethods).
We could use some form of static overload resolution (like type-classes). However, it really does seem (to me) to be easier to just resolve the static overload based on the static type of the first argument, and then throw the rest of the overloading problems at dynamic dispatch.
When you think of a class as both a type and a module, it gets clearer. Many classes in the Scala collections library have a `map()` method. We could code `map()` as a single, universal generic function that dynamically dispatches on its first argument type... but nobody ever cared to override map as a virtual method anyway and that doesn't give us a consistent return-type at all. All we really want to say is that calling map over a `[a]` with a function `a -> b` returns a `[b]`.
You'll get no argument from me, but that doesn't mean that there should be an unfortunate syntactic distinction between the three.
Sorry about that!
In "classical" OOP, the type of the "dotted" parameter, the this pointer, the method receiver, tells the compiler to look in its own module/namespace for the method name.
If we just write getOrElse(herp,Darpity), then we now have to either make getOrElse a type-class method (type-classes are equivalent to certain usages of modules) to recover the same functionality of looking up the appropriate method, or we have to write herpModule::getOrElse(herp,Darpity).
So, yes, your code does need more import statements. I don't consider this to be a problem. Your code, however, does not need to qualify the functions that it calls with the module where the function is defined.
I see things the other way around: the JVM is a very impressive piece of technology that has been aging impressively well for more than fifteen years while Scala is a C++-like monstrosity that will probably be all but forgotten in a few years.
Personally, I'm more interested in the new crop of JVM languages such as Kotlin.
The nice thing about Open Source is that it tends to be a little bit more immune to that corporate drum beat since there are less full time salesmen and marketeers. The void seems to fill with fanbois though.
I love Scala and have been using it for a couple of years but I've been through nearly all the stages described in the article. Eventually I got so frustrated I gave up and learned Clojure !!
Did you ever mock something or exaggerated a fact to make it funny, but in reality, you meant it like that? ;)