I have to work with online servers, regular testing, analyzing bugs in both client and server (python), troubleshooting, adding new features to client (written in C# for iOS and Java for Android).
In practice, what is the best way I could use ChatGPT in game development? How can it realistically test the game and troubleshoot issues, how can it implement new features?
These things require making changes to code, compiling, running the client and testing how it plays and looks. Everything has to be extremely precise.
Any ideas?