Running Vivaldi and Brave on a RTX3090 btw
Running Vivaldi and Brave on a RTX3090 btw
When it comes to loading resources ahead of time: this is something devs can choose per-game (i.e. show loading screen or not), but yeah you might be right that it would be better for the examples we have to show a loading screen instead.
Since it would be up to the individual gamedev to implement their own client prediction, I don't think you can really "fix" the lag issue on a platform level unless you provide a system for automatic prediction and synchronization of arbitrary user-coded behavior, like Overwatch's StateScript framework: https://www.youtube.com/watch?v=5jP0z7Atww4
60 ms is already borderline even for conscious discernment of transactional state changes.
For self locomotion feedback that is a huge value. And for proprioceptive signals like mouse input it is absolutely astronomical.