1. Collision resistance / "weak" PRGNs used to generate UUIDv4. Firstly, these are properties of the implementation, not the spec. Secondly, the source for calling the browser `Crypto.getRandomValues()` insecure is an issue that has been fixed back in 2016. I would not trust the developers of this implementation to do a better job than current browsers.
2. "Not URL or name friendly": Fair, but not very strong argument.
3. "Horizontally scalable" and "offline-capable": No argument given for why UUIDv4 does not meet these requirements, apart from point 1 above.
4. "Too fast": No argument given for why having a slower algorithm to generate random ids is more secure. Both UUIDv4 and Cuid2 use a similar number of random bits (122-124). When using a secure PRNG, both are equally difficult to guess, the SHA3 hashing doesn't add anything. You don't have to try and guess the "input" of the Cuid2 - you can just try to guess the "output" and skip the SHA3 hashing. It would be impossible to actually guess a generated ID, but UUIDv4 is just as impossible. Also no argument given for why UUIDv7 is fine but UUIDv4 is not.
I've used UUIDv4 for genering unique IDs for over 10 years now. I have run into collisions, when I hand-rolled my own implementation for J2ME with major bugs many years ago - ended up with around 20 bits of entropy instead of 122. That's not a reason to not use UUIDv4, just a reason to not implement it yourself unless you really know what you're doing.