It’s unfortunate because it’d be good to have some real competition in the space, and there’s basically none.
It’s unfortunate because it’d be good to have some real competition in the space, and there’s basically none.
I often wonder how common this view point is. From a player perspective, I don’t think about game engines. If there’s a game that I’d like to play, I play it regardless of the engine.
If you were to see a video for a video game — say Hollow Knight or Cuphead, for example — and think that it might be fun to play but then see that they use Unity, what do you do instead? Do you search for a close analogue made in Unreal engine? Or do you just play something completely different?
From a hobbyist game dev perspective, I definitely think about engine — of course. But usually when I work with other people they want to use Unity. I’m guessing that might change now, though.
I just notice it - if I see something is unity I’m less likely to give it a try vs. something unreal. Usually I’m just scrolling Xbox gamepass options that look appealing.
If it was some specific game I wanted to try, unity wouldn’t stop me - but I have a bias against it. Unity games generally feel crappier imo.
It was seen as fashionable to hate Unity and there was some pushback from fans of games built with Unity… which since it corresponds to my first developer experiences with unity, was actually about the same time I started to ask Unity developers how much of their games used the Unity provided components for various things as opposed to writing replacements…
I learned a few tricks about arguing with gamers but for the most part stopped mentioning my dislike for Unity in any face to face contexts until someone else mentioned a dislike first… I didn’t care enough to argue over it… I have opinions but I’m not trying to change anyone’s mind, it’s not like there’s financial benefits steering people away from Unity … I’ve got no short positions on Unity stock or stock in Epic, etc…
Doesn’t mean I won’t bitch in the appropriate professional context… like this thread. ;-)