Microsoft Office still exists, and can still open Word / Excel / etc files from 25+ years ago.
Adobe Photoshop still exists, and can open PSD files created 25+ years ago.
Microsoft Xbox One X still exists, and is backwards compatible with titles from the OG Xbox release, as far back as 22 years ago - https://www.xbox.com/en-us/games/backward-compatibility?cat=...
Microsoft Zune (launched 2006) is still supporting and fixing compatibility issues, all the way up through Windows 11 now 17 years post-launch - https://www.pcgamer.com/microsoft-just-fixed-a-zune-compatib...
Warframe (Canadian MMO-lite third-person action video game) still supports every purchased piece of digital content ever sold, on all platforms, from the very first purchase, over the past 10 years. (I believe the same is true for Final Fantasy 14 which launched in the same year, but I'm less familiar with that one)
Vanilla accounts from World of Warcraft (now 19ish years old) still work and function today.
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I don't think anyone expects things to last forever. I think they're just expecting things to last longer than "a few years", and there's no technical reason why we couldn't ensure that.
Zune is dead as well as the store and your other comparisons are disingenuous at best.
Furthermore, you will still be able to use the Jamboard as a whiteboard and connect it to your computer. It will not stop working. These comparisons are just terrible.
The migration between Mojang and Microsoft took several years to complete.
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> Since 2021, millions of Java Edition players have switched over from their old accounts to Microsoft accounts.
> https://help.minecraft.net/hc/en-us/sections/12617909134221
> I don't have access to the email on my Mojang account
> If you do not have access to the email that is used to log in to your Mojang account, you will not be able to complete the migration. You will need to change the email on your account first. For instructions on how to do this, see: https://help.minecraft.net/hc/en-us/articles/360035056531-Ch...
> If you cannot change your Mojang account email, have your transaction ID or gift code available and contact Minecraft support.
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2 years is plenty of time to migrate.
If someone waited until the very last moment to migrate, then that is not a Microsoft issue, but a diligence issue with the user.
Be more diligent with life, and these types of issues just don't occur with any frequency.
Here's a line from my favorite over-the-window plaque: "A lack of preparation on your part does not equal an emergency for me."
Also, this isn't my job to begin with. Suppose I simply didn't play the game for 2 years; I'd deserve to lose my account? If MS wants to migrate people to a new account system, it's definitely their job to do that automatically (or at least not lock existing users out), like with every other online service.
> Be more diligent with life
Please don't talk down to me. Microsoft created the "emergency" here, not that I take a Minecraft account anywhere near this seriously.
Lack of diligence tends to be the case with most of the whining posts.
> Suppose I simply didn't play the game for 2 years; I'd deserve to lose my account?
Yup. It's in the ToS. Most companies reserve the right to shut down services with no notice. At least MS provided you with 2 years of notice. MS also provided multiple solutions for persons without access to their old email, account information, or receipt.
And yes, every service's ToS says they can legally terminate at any time, just as Google kills all their chat apps periodically; doesn't mean it reflects well on their reputation. Microsoft broke this game for a lot of paid customers, particularly the early adopters.
In fact, just about most 'owned' software that does not depend on the cloud can be run for ever. Especially software that was sold as a perpetual license.
The point is, 'the cloud' for services + software tied to physical hardware is proving over and over to be a dead end, and effectively a mechanism to create ewaste.
Google could publish a docker image of the server software, and update the Jamboard firmware to provide a facility to connect to it. (DNS-SD, DHCP Options, Manual entry, whatever). And then Google has zero ongoing costs, and people who have bought into this ecosystem now have hardware they can continue to use, and we make far less e-waste.
That's because somebody else put in the effort to emulate the pieces requires for DOS. The vendor you bought DOS from is not building your VM software so that you can continue to use DOS.
The stack from boot-to-emulator can be 100% owned + managed by an organization or individual (and in fact, can be 100% OSS, except for whatever binary blobs are needed). Doesn't have to be crafted from bespoke bytes + bits to count. The important piece is that once this is running, there no one else that can prevent it from operating, except the organization or individual managing it (and perhaps dubious legal powers). Replacement hardware can be obtained. Backups can be made. Redundant power can be managed. The software can be re-installed. And if the unaffiliated OSS developers no longer want to maintain the software, the organization or individual can independently decide, if it is worth it to update the OSS themselves if no hardware or environment can run that.
We don't have to get rid of old working hardware. We should prioritize not being wasteful. And we should prioritize empowering hardware owners to decide for themselves how to maintain & manage their hardware, even if they want to go it alone.
What we need is longer minimum warranties for electronics, with support and security fixes for 10+ years.
Google Reader. Never forget.
Most cloud-supported hardware is pretty fragile, but services in general can last much longer. Google's excessive churn with chat/social services is probably what earned their bad reputation. They also screwed up Nest. 8 years is a lot for them.