iPhone 15: users of Pro and Pro Max models complain of overheating issues
theguardian.com
theguardian.com
I don't mean as like a protest or anything. I mean just don't buy your iPhones new. They don't change much anymore, you can get caught out by this or Antennagate (or any other type of issue you get to encounter as a first mover), and the changes between years are genuinely minimal now.
The iPhone came out in 2007. The iPhone 4 came out in 2010. The leap from the original iPhone to the 4 was absolutely worth buying a new device over IMHO. A lot changed in those 3 years. Not much of anything has changed in the last 6. Not really. It's still basically the iPhone X with a couple of screen size options. Yeah the chips are faster on paper, and the photos have gone from really good to better, but it's a really incremental product these days (the notch has a notch now).
A used iPhone 13 Pro Max in great condition is about $450 these days where I am.
A new 15 Pro Max is about $1200. I get that they're not the same device, but is it really 2.1x the device that the 13 is? Am I the only person that thinks about it this way?
I get that I'm no fun at parties, you don't need to tell me. I'd probably tell you to be honest, were I invited, which I rarely am.
These kind of comments seem to be low effort because they don't really show an insight into what has changed. Of course, if you compare an iPhone from one year to the previous year, it may seem minor. But claiming confidently that not much has changed in six years is hyperbole. The improvements in camera, screen brightness, colors and many others strongly disagree with such claims.
> A used iPhone 13 Pro Max in great condition is about $450 these days where I a.m.
Of course, this could be a great alternative to buying a new phone since it's only two generations behind and is also a Pro model. It will do well for some more years (software wise) and probably need a battery replacement around that same time (depending on how it's been used till now).
I've owned an X, a 12, a 13 (after the 12 got water damage), and have ordered the 15 (but not received it yet).
With the caveat of not having used the 14 or 15 (but just looking at the specs on paper), I would have to agree with the comment you're responding to that all the changes since the X have essentially been incremental. Not only that, completely and consistently annoying UI bugs such as the one where you accidentally tap a notification when you intended to tap a UI element at the top of the screen (which I blogged about way back when: https://medium.com/p/31773fe6bbd5) have not been fixed despite the fact that my solution (adding a small input "debounce" or timeout whenever the UI changes, where inputs are ignored) would likely solve this problem. (This problem has likely annoyed YOU, even if you haven't heard about it until now! More generally, it's also a problem with websites that let you accidentally click or fat-finger on elements while they're still re-rendering and shuffling around, which my post also includes.)
Of course, that's a software problem... The hardware is largely exactly the same. There's still no way to TouchID through the screen (like Android has had for years... I absolutely cannot stand FaceID and just use an alphanumeric code to unlock with a long unlock time now), there's still no models with a foldable screen (again, like Android has had for years), and we are only JUST getting USB-C (whoop de frickin' doo... again, not an Android fan but Android has had this for years too) and ONLY (more or less) because the EU twisted Apple's arm.
(Aside: I still can't directly edit the custom spelling dictionary iOS maintains internally. Mine has a ton of garbage in it, but is just useful enough that I don't want to wipe it completely, which is the only option.)
And now with iPhones dominating the teen market with like an 88% marketshare (which is a fairly good indicator that Apple will be completely entrenched for years from now), they just don't have any incentive to take innovation risks anymore.
Fresh out of the shower? Can't unlock my phone.
Phone too close? Can't unlock my phone.
Want to quickly unlock my phone while it's laying on my desk? Can't, gotta lift it, point it towards my face, then lay it back where it was.
I dunno, I have a bit of relief when I can just unlock my iPad with my finger.
I too miss the finger print unlocking.
FaceID works so poorly that I actually disabled it for unlocking my phone. At least when I use a passcode, I can set a grace period of one hour before the passcode is required again. If you turn on FaceID, it's always required as soon as you lock your phone.
I have an iPhone 13 Mini fwiw.
If I went kayaking every day, or just generally had wet hands a lot of the time, I could see how that could get annoying (although hand towels exist...). I wear my CPAP every night though, and didn't always feel like taking it off just to unlock my phone.
FYI, when Apple made FaceID tolerate face masks during the pandemic (probably for the same reasons it was annoying with a CPAP), they actually made it less secure (because there is no circumstance under which giving less information but expecting the same level of security will hold)
I have the 15 Pro Max. I yearly upgrade because the modems and RF electronics are substantial annual upgrades. I live in NYC with skyscrapers, subways, underground parking garages, cell tower congestion during certain parts of the day. Also, I attend busy conferences, drive on highways, and take trains. In each of these cases one can encounter weak signals. The X70 Qualcomm modem and RF electronics are a substantial upgrade over the iPhone 14 Pro Max. The iPhone 15 Pro (Max) does better in weak signal conditions than the new 2023 Samsung s23.
"The iPhone 15 Pro Max also performed better in low-signal regions, measuring speeds of 21Mbps down and 14Mbps up compared with the S23 Ultra's 17Mbps down and 9.3Mbps up in the same spot."
"The phone did well when tested at the Wi-Fi network's edge, where it peaked at 8.1Mbps down against the S23's 6.35Mbps."
That's a pretty good deal. I got $580 from Apple for my 13PM trade-in.
It looks like you're using an average lifetime of 9 years for the 2.1x factor. I rarely see phones past 6 though and that's approximately how long they receive updates for.
I've also never seen a used iPhone that cheap where I am. Here a new 15 max is $1450 and a used 13 max is $1000.
Using a 6 year life:
$1000 / (6-2) = $250
$1450 / 6 = $242
So if you use a phone to the 6 year point, you are paying less for a better device, and without any unknown damage or wear. Migrating less often to a new device is also a small time saver. Even if you go to 9 years, the new iPhone is only 1.13x more.
TotalBiscuit pushed that for game preorders, and it worked, preorders declined.
Change always starts from below, and idle BigCorp criticism has no effect if people still give their money blindly.
I guess: I blame the premise that Apple is a publicly traded company and I blame the people who work for it for going along with the incentives it has to simultaneously market the hell out of their new devices right out of the gate while simultaneously not really thinking through the ramifications of their designs in a way commiserate to the idea that they themselves are the reason so many people insist on ravenously buying into this stuff immediately. Like, it just doesn't, to me, feel like a cultural problem: it feels like a problem with the kind of arrogant marketing and simultaneously arrogant technical stance that the overall arrogant company that is Apple likes to take with their entire public image.
If there are no early adopters there are no good products.
Imagine a company launching a new product, no customer buying it and then they iterate 4 generations to make it better without any real usage feedback and still with no customers.
What does a user do with blame?
If the phone doesn’t work users will just return it
You are arguing against a strawmen.
In the last 6 you get 5g, 120hz, usb c, more ram.
You're not the only person that thinks about things this way, but all of you should probably stop thinking this way.
Unless you'd like to dual wield 2.1 used iPhone Pro Maxes, have exactly $1200, can never get more money, and can never spend it on anything else; the percentage of price one option is of the price of the other option is irrelevant.
What matters is what you would be giving up by spending the extra $750.
How else am I supposed to show the shallowness of my existence
The plebs cant buy super yatches or formula 1 teams to signal Status (ie check me out, I have resourced to squander, so who do you want to hang out? with me or someone who doesnt have resources to squander?)
So they buy shit like iphones. Its within the credit card limits of the plebs with status cravings.
Veblen would say status signalling is a massive misallocation of the econimies resources, and a good technologist is one reduces economic waste. I mean get people as crazy about poor infra outside their homes or in their hospitals and schools instead this type of stuff.
But the new ones are definitely shinier...
Maybe I've been looking in the wrong places, but I can't even find a base iPhone 13 for less than ~$550. Does it really make sense to buy a 2 year old model for 30% less than the brand new version? Sure, there haven't been many meaningful improvements in the past two years, but its still two fewer years of software support.
I’m on an 11 and my wife has an 8. I’ll probably get a 15 next year, 1 year old second hand as I normally do.
Also, if I have a 15 Pro Max and it overheata, I'll simply go and have it replaced under sane consumer laws.
Android devices average 3-4 years before complete end of support. Maybe HN folks will go for alternate firmware, but I'm talking about manufacturer firmware for apples to apples comparison.
That $300 increases to $600+ vs holding on to a ~$500 apple handset when looking at a 5+ years timeframe.
I also drop my phones all the time.
The secret? Buy a good case. It's really that simple.
That said I'm on a 2016 SE which is fine really.
> Lastly, we did read reports of overheating iPhones, some during fast charging. For this review, we used two iPhone 15 Pro Max units, obtained from different retailers, and neither of those became unbearably hot even after an hour of GPU stress testing. Warm, rather unpleasantly (but not concerningly) - sure, but hot - never. We know people have experienced and documented such issues, but we haven't been able to replicate those so far on our units.
They think it's a bug in iOS 17 that causes some phones to overheat.
> And since we ran the same tests on the iPhone 14 Pro Max, which last year we crowned as a phone with excellent stability, we were surprised to see that now, under iOS 17, its stability has gotten worse. That's why we think there is some software issue at play in addition to/or just contributing to the poor heat dissipation.
https://www.gsmarena.com/apple_iphone_15_pro_max-review-2618...
Did anyone manage to "replicate" the explosion of a Galaxy Note 7 under controlled usage? Assuming no one did, what conclusion wiuld we draw from s failure to replicate on n=2?
It's just another data point.
IMO, it sounds like it's a real issue, but not one that affects the majority of users.
Run a hundred instances of the test. Measure the failure rate. Make the change. Re-measure.
In bash it might be a for loop running the test a hundred times, in person it might getting a hundred phones.
Case or no case? A case keeps the heat in more.
Max settings on games with no fps cap? Optimized charging off? Limit frame rate off? Brightness level max? Auto brightness off? Background processes on? Notifications on? Reduce motion off? Location services on / precise? Wi-Fi/bluetooth/air drop on?
Standard set of social apps installed with games logged in, apps in the app switcher not closed, and email accounts set for push notifications?
I have personally observed my [phone/ipad/old iPhone/old iPad] getting so hot that I got the cannot charge due to temperature message. Updates could have changed as I could not play some of these games for very long and others may have similar complaints. I blanched my iPad case white in some areas due to heating and charging while playing.
Here’s my stress testing list:
“20 minutes till dawn” minutes
“Monster hunter now”
“Disney mirrorverse”
“Dragon raja”
“Genshin impact”
“Pathless”
I don't know why the camera app is so power hungry, but I've replicated it with different two phones of the same model belonging to different people. It's very annoying if your use your iPhone to take pictures while traveling, because it will be drained by the afternoon, and it's something that didn't happen until the late iOS 16 versions. I haven't tried it in iOS 17 yet.
My main gripe with this approach has been that this causes the camera app to be incredibly RAM hungry, and my Safari tabs/Apps will reload when switching back to them. My 15 Pro seems a little better thanks to the increased memory, but the issue is still there.
Additionally, it's been relatively recently since iPhone captured at resolutions higher than 12MP, so that could explain why this phenomenon has gotten worse recently.
If only we had a standardized scale to measure and express warm vs. cold…
What matters are
- whether it feels uncomfortable to humans
- whether it is unsafe for humans
I think both are mostly about the amount of heat the device transfers to human skin per unit of area per second.
The temperature of the outside of the phone is _a_ factor in that, but not the only one. Thermal conductivity of the material (compared to metals, wood doesn’t feels hot in summer or cold in winter, for example) and grip strength needed to reliably hold an object play a role, too.
So unless Apple gives you a way to read the chip's own temperature sensor data, what you feel holding it isn't that useful. (From a performance standpoint at least. Having a handwarmer when you didn't want a handwarmer is a different kind of problem.)
If you've ever tried to play a game on the iPhone/doing something else CPU/GPU heavy while outside in the sun on a hot day, you'll know what I mean, the performance is much worse.
Once I've had it outright shut down and show a black screen with a pretty thermometer, how's that for "performance is much worse"? ;)
(to be fair it was a spectacularly hot and sunny day, definitely in the "out of spec" range)
good excuse to put down the phone and enjoy the sun :)
Excessive heat, especially in humid regions can be daunting.
My hack was to put the phone so I could aim one of the AC outlets straight at it, which solved the problem.
If only things at a non-zero thermodynamic temperature gave off some sort of invisible wave that could be detected at a distance by some calibrated sensor that would give an absolute measure of the hotness of said things, without needing to worry about relative temperature differences...
On the other hand, our skin is quite good at differentiating between warm and hot.
I wonder if this is related to the use of Titanium and the poor thermal conductivity of Titanium (17 W/m-K) vs. Aluminum (210 W/m-K).
Aluminum dissipates heat more than 10x better than titanium.
https://waykenrm.com/blogs/titanium-vs-aluminum/#:~:text=All....
---
EDIT: I no longer think it's thermal conductivity due to the change in metals. See below.
Some does, but given glass' very poor thermal conductivity (1.38 W/(m·K)), heat dissipation by the band around the outside is probably a very significant factor in total heat dissipation.
I’m sure Apple has much more in depth studies of the thermal characteristics of their product than I can armchair analyze, though.
Just to confirm, it’s almost exactly 1 mm, and the aluminum part it’s welded to adds about another millimeter: https://youtube.com/watch?v=S_W73ouKtjU&t=9m44s
(That’s for the Pro Max. The Pro could conceivably be slightly less.)
> The iPhone Pro model has a frame made from titanium, a poor conductor of heat, which could hamper the handset’s ability to disperse heat. Previously, Apple has used stainless steel for its high-end phones.
I saw that too. I thought Apple mainly used aluminium?
I just looked it up.
Stainless Steel 15 W/m-K
Titanium 17 W/m-K
Aluminum 210 W/m-K
Effectively, Stainless Steel & Titanium have the same thermal conductivity.https://www.hardrok.com.au/thermal-activity-in-stainless-ste....
> Ceramic Shield front, Textured matte glass back and stainless steel design
https://support.apple.com/kb/SP875?viewlocale=en_US&locale=e...
> Ceramic Shield front, Glass back and aluminum (sic) design
It seems like there are always a flurry of reports of issues like this on launch week, which then pretty much disappear a few weeks later.
I think this is a software flaw as well, but it's also probably more than just "new phone, heavy workloads". I'm sure an update or two will fix the issues most people run into, these things tend to happen when phones hit the market.
Fresh bugs needing fresh patches seems pretty likely as well.
They could do all the app installs and setup on a virtualized iphone in the cloud, and then just copy over all the already-configured apps.
IIRC the original article about this cited case temperatures of 116f in some areas during intense benchmarking.
BUT so has every other single iPhone I have had since at least the X but I am pretty sure going farther back.
There were always moments that it got hot and I remember it would always happen when I was first setting it up. For me at least I don't think it's happening anymore than it used too.
For (likely) important context, I don't have a case on mine and I have had the Pro Max line for as long as it has existed.
I watched this story blossom out of a few social accounts I had to mute because it started to feel like they really wanted to get likes on 'iPhone 15 Pro Max is a disaster' type posts.
That's the tricky thing about the information environment we're in. A real issue affecting people? Or a non-issue that's being boosted and then picked up into a bigger story. Devices sometimes have issues – not debating that. Just saying, I feel like there's been very little skepticism applied here.
When the biggest complaints about a device are like this I feel good about the purchase.
I mean it has blown up enough that even my mom texted me “your dad read an article about the iPhone 15 heating up”. Lovely.
Related question (if you see this). I have started just cranking down the AC when I need to record something. Since annoyingly the iPhone will just stop recording with no notification. So if I have my phone mounted I may just loose some recording. Have you found a solution to this by chance?
Active cooling would probably work — something like a fan blowing directly at your phone — but I don’t think changing the ambient air temperature will be sufficient. (Unless the change is enormous, like recording outdoors in the winter.) Also, make sure your phone is not in a case. Of course, you could always record lower quality video. But that’s not really a solution.
Like I get it needing to stop.
I tried the other camera route, the lower light performance was abysmal. Now I was going for a higher end webcam route that was good for YouTube. But it was shockingly bad compared to my iPhone. And I have a good amount of light, it was just that grainy look on blacks that really bothered me.
I am also just not really in a position to spend over $1k on a camera when for the most part my phone works if I could just get past one pesky little detail.
But also some programs shouldn't be allowed to go full blast when they are stuck in a self inflicted loop while waiting for something (instead of doing actual compute). And that is what I meant with activity monitor. If such behavior from popular software was more obvious, CPU waster could be helt accountable. Maybe you may even delegate a program to only use a single core or only e-cores. But instead, I guess, we have to settle with a thermal limit of 30°C so we won't even notice if an open app eats through our battery in the background.
Have you solved the halting problem? Because that’s the only way generally to distinguish “actual” compute from stuck without forward progress. There are heuristic approaches obviously and it might be neat for Apple to try that out, but that means killing services randomly even though they may be behaving well. They do this for memory internally where you indicate expected ranges (eg when inactive it’s X and when I take out an “active” token it’s Y). Could try this for CPU consumption.
Generally though, iOS is carefully designed to not let anything run in the background except for OS services. The latter you can’t kill and former means that going to the homescreen is generally sufficient to kill whatever was misbehaving (microphone, navigation, and music let you run backgrounded but the former 2 have UI indicating this and the latter is usually audible and if any other app starts playing you stop so it’s not reliable)..
So now they have introduced the titanium frame as a solution to their self-inflicted problem, which still isn't as light as the aluminum non-pro iPhones.
I suppose being design sensitive folks, as many Apple customers are, you could argue that plastic looks cheap. But then, most iPhones these day have a case that completely hides those stainless steel/aluminum/titanium/glass parts anyway...
That trope is so very, very tired, surely on HN we can get past it?
The iPhone has over 50% market share. The vast majority of iPhone owners do not give two shits about the design of the phone. They slap it in a case anyway, and get on with their lives.
(iPhone X, iOS 16.7)
For the non-jailbroken devices, I just reboot them if I notice something is off.
Hopefully fixable with a patch.
Frankly I assume this is just the usual hyperbolic nonsense that accompanies every iPhone release. Some folks make a lot of money from all those clicks.
Ti 6-4: 6.7 W/(m·K)
Stainless steel (18-8): ~16.5 W/(m·K)
Aluminum 6061-T6: >150 W/(m·K)
As engineering alloys go, in general, titanium is at the bottom of the pack for thermal conductivity. It's possible that this might make the body of the phone a poor heatsink and lead to localized hot spots.
I'd think that the engineers at Apple have compensated for this, though. A thin internal copper or aluminum heatsink would be more than enough. But it's interesting that this titanium phone is experiencing thermal problems -- because that's the one problem you'd really expect to see with a titanium-bodied electronic device.
My 12 pro max in a thin silicone case can’t even handle being wirelessly charged with magsafe on a sunny day without shutting itself down into pitifully low brightness mode.
I guess they made the chip and RAM a lot bigger but didn't make the battery much bigger. The battery life is still decent (4-8 hours depending on work load) but not amazing.
But on a phone it should throttle?
Right now it shuts down when it's too cold (and i mean like 0 C from personal experience, in my stopped car in winter), shuts down when it's too hot (car in summer). Keyboards fail if you dare to use them outdoors and are irreplaceable.
Can they afford to use their devices in the real world a bit before launching? Not everyone always keeps their phone at a traditional office 18 C...
Because BMW only has Wireless Carplay the phone heats up like crazy. I don't understand why... my phone needs to be plugged in anyway because of the battery drain of the GPS and constant calculations of the screen. Why not utilize that as a means to send the screen data, allowing the WiFi chip to be almost turned off.
And it gets worse if you use the charging pad in the car. Charging pad + Carplay is useless.
Now she has an iPhone too and now the driver's phone is the GPS. But still, when driving, I need to put mine plugged in, under the seat to ensure it remains within temperature specs.
And because of that I forget it every time, no problem, but when I get back to the car it is always overheated.
What makes you think they don't?
I've personally witnessed various iphones - mine and others' shutting down within your 0 to 35. Maybe when it's hot it's hotter inside, but it shut down o me in a car where it was definitely over 0 C, maybe 5-10. You'd think the temp inside the phone would be even higher than that.
So please stop explaining to me what's written on the phone or laptop. I've personally seen it isn't true.
I'm walking in the street, it's -5/-10 outside (used to be normal in winter where i am) and someone collapses in front of me.
What am i supposed to call emergency services on, the nearest payphone?
They shouldn't shut down my phone when it's outside their cozy temperature range. Let me kill it while calling 112...
Edit: not to mention i have an "automotive" -40 to 125 C arm dev board on my desk. Apple doesn't need to do that for consumer use, but they could go for -20 to 40...
They hold it wrong.
New iphone full of software and hardware issues, completely unusable according to the press.
Keeps selling like hot pancakes, no one has any real problem with theirs (and if they do they get a replacement)
[1] https://www.cnbc.com/2023/08/17/global-smartphone-market-to-...
And while I absolutely love USB-C, I do have a whole collection of lightning cables. Something in my way of using my iPhone(s) make pin 4 wear out insanely fast. Maybe it's because I carry it with me in the shower / hot tub.
Not sure how the USB-C variant deals with the pitting.
The button on the side and the titanium are a change, but not an upgrade. In fact, I would say the button is a downgrade from the old rocker. You could, in your pocket flip the rocker and know your phone was now on silent mode. Now you have to rely on vibration patterns.
I have a 15 Pro, and while I like the new action button, I still do miss the old switch. There's no reason it couldn't have been added as an addition rather than a replacement.
I feel like they half assed the button implementation though. I like it in that I can at least now turn it off but that really had nothing to do with the physical approach. The great part about it being a switch means it could actually have that option to operate as that "does nothing when locked but is still a useful action button" concept but that's not actually implemented, it still either does something all the time or doesn't do anything. That's probably asking for too much customizability for the way Apple's design mindset works though.
I guess could see it still being just a switch too, where you can configure it to do something on toggle rather than read the raw state all the time, but again - probably asking too much of the way Apple likes to design things for "one size fits all" configuration options.