> Do we measure software engineers in terms of their lines of code per day? I feel that this is basically what you and others are doing when you compare writing or illustration to digging holes. You're seriously misunderstanding the economy of these fields. Productivity has almost nothing to do with the market for art or writing.
Depends very highly on what kind of art we're talking about.
There's the "I get my stuff into galleries" artist. This IMO has an extremely high social component. It's in good part about who you know, how well you can spin your work, how much some rich guy has paid for it in the past, etc.
There's the "I sell commissions on Deviant Art" artist. That's to me a kind of hole digging position already. Certainly you need to produce good work, but what seems to make a good artist in that scope is good work, reliably, fast.
There's the "I illustrate stuff" artist. A more properly commercial version of the above. From my limited experience there's demand to pump out work quickly and as cheaply as possible. Eg, a book may need a cover or a few illustrations, or an ad might need something drawn on it. In many cases the client is basically looking for a hole to fill. The cases where somebody wants to have something truly beautiful that lots of effort went into seem vanishingly rare. There's a reason why corporate styles like "Alegria" exist and are annoyingly common.
There's the "I draw comics" artist. Those need extreme consistency because they're on a tight deadline.
> Do you know and follow any AI artists?
Honestly, I'm beginning to. AI is just a tool like any other. Some people use it to faff about and make random stuff, but I'm starting to notice people using it to produce things that have a coherent plot or tell a story, or at least keep a consistent setting. It's still janky at this point because it's hard to maintain consistency.
Really, there's nothing weird about that. Think about supremely lazy things like Garfield or Ctrl+Alt+Del. They still had a following even when graphically they were supremely lazy. If you can copy/paste body parts to assemble a comic and still get some people interested, no reason why you couldn't do it with AI. Heck, it'd come out looking better at this point.