I mean, even not using them as a development platform is something. But I don't get the logic behind supporting them as a purchaser of games? Is it just FOMO?
I mean, even not using them as a development platform is something. But I don't get the logic behind supporting them as a purchaser of games? Is it just FOMO?
You suggested boycotting the developers that use Unity. I don't get your scorched earth logic. It seems unreasonable to me.
>Unity themselves have given enough incentive.
Sure, if they change on their own volition, then I have no need to boycott those developers. This adds to that incentive should they not do so.
(copied from my other comment)
I.e. I have no real way to boycott Nestle, but if enough people stop buying their products, the stores will carry fewer of them. Yea, the stores (or devs, or cafes) will get hurt in the short term, but only if they're insistent on not listening to their users/the market.
If the dev studios feel like they're being mistreated by Unity, they are already incentivized to abandon it. If they don't abandon it, they either _don't_ actually feel mistreated, or they are just not in a financial position to switch over just now. Boycotting them in either scenario is not helping anyone.
1. Assertion: End-users of Unity are developers, not gamers.
2. Opinion: Gamers should not boycott developers in this situation.