> The amount of mental gymnastics on display here (not to mention bloodthirstiness) to not acknowledge that the new terms are genuinely a huge improvement and likely palatable to the majority of game actual developers in crazy.
A huge improvement relative to the current pricing policy in effect (the status quo), no. A huge improvement relative to the previous incoming pricing policy, yes. But that's only the half of it. The other half is that Unity cannot be trusted to abide by its own terms of service. I don't need mental gymnastics to decide that Unity will never be palatable again.
Unity's terms as of October 2022 included the line:
> If material modifications are made to these Terms, Unity will endeavor to notify you of the modification. [1]
But in April 2023, Unity silently rewrote the terms, and one of the changes was removing that self-obligation [2]. Ctrl-F for "notif" and you won't find a match.
> I have a few friends who work on relatively medium-scale game development operations and every one of them is basically saying “oh thank god, we can work with this”.
It's good that Unity decided not to screw your friends after all. But "oh thank god, we can work with this" suggests an aftertaste of dread. I don't make games, but if I did I would not want to rely on the company which gave me such dread.
[1] https://github.com/Unity-Technologies/TermsOfService/blob/71...
[2] https://github.com/Unity-Technologies/TermsOfService/blob/ma... (which as of September 26, 2023 corresponds to https://github.com/Unity-Technologies/TermsOfService/blob/50...)