Sorry about the confusion.
Games QA tends to pay around minimum wage. So similar to working in a supermarket.
Testing any other software tends to pay atleast double minimum wage. But less than a developer salary.
Obviously this is a very general statement but that has been my experience.
I'd heard deadlines couldn't be extended due to console certification timelines. But I think a bigger problem is poor project management and waterfall development methodology... add the fixed deadline and you've got a recipe for a buggy under tested game.