This link is simply raw enqueue/dequeue performance. Factor in workers that perform work or execute remote calls and the numbers change. Also, I find when your jobs have high variance in times, performance degrades significantly.
> This doesn't really make sense to me. To me, the main problem seems to be that you end up with having a lot of snapshots around.
The dequeuer needs to know which tasks to "claim", so this requires some form of locking. Eventually this becomes a bottleneck.
> don't build for 100x current requirements
What happens if you get 100x traffic? Popularity spikes can do it, so can attacks. Is the answer to just accept data loss in those situations? Queue systems are super simple to use. I'm counting "NOTIFY/LISTEN" on Postgres as a queue, because it is a queue from the bottom up.