However, given the current drama around Unity, we're currently looking into Godot to evaluate how much effort it would take to port, and how Godot will support our needs.
However, given the current drama around Unity, we're currently looking into Godot to evaluate how much effort it would take to port, and how Godot will support our needs.
Are you targeting Linux compatibility, by chance? My biggest complaint about the whole VPX scene is that it's locked to Windows.
But thanks to recent efforts, VPX also runs on Linux now! It's on the standalone branch[1], under actions you can download a build.
By the way prheezie, thanks for all the work you put into VPX. I hope to see VPE get some momentum behind it once again now that your DMD stuff is finished off. What do you think the likelihood is of moving to Godot, and what would you estimate as the impact on VPE?
TBH I just started looking into it, together with a few other developers from the community. I'll post something at the usual place as soon as we know more.
(Asking because I want to build a cab this Winter and not sure where to begin.)
VPX has the largest table collection, and the good ones play very well. But there is also Pinball FX which is a lot easier to set up, and they are catching up in terms of cabinet support (we're helping them, the next thing is force feedback support).
There is also Future Pinball which runs a few original games with mods pretty well now, but it's still closed source.
Pinball FX is pretty fun too, but it definitely feels more like a video game than VPX.