In fact I’d argue Nintendo would be better off, now being able to make games without worrying about hardware as everything would be playable across a billion plus devices.
In fact I’d argue Nintendo would be better off, now being able to make games without worrying about hardware as everything would be playable across a billion plus devices.
I'm pretty sure that Nintendo employees disagree with you. They strongly believe in the value of the holistic approach combining its hardware and software. And Apple (or whatever US big techs) will definitely not change iPhone design just for Mario or Zelda.
Not to mention I never said a hypothetical Nintendo acquisition would mean they don’t still make their own input devices compatible with of course Apple devices. See beats for example
Also, a game being playable on a billion devices is a turn-off, not a turn-on. Nintendo's hardware/software integration is SO tight that part of the game experience would die if it wasn't on a Nintendo device. Plus, I don't want big console games being made with players on mobile phones in mind. If you want a Nintendo experience, you go to a Nintendo platform. Imagine if the next Mario Kart had to abandon a bunch of features so the game could also be played on an iPhone. That would suck.
That's why games from PS4/Xbox One can be ported to Switch easily.
Apple generally leaves its companies alone. Look at beats for example.
If Nintendo would be acquired I suspect the only changes you’d see are ads for Apple services when visiting Nintendo.com or playing their games.
> You lack imagination.
No, I lack frustration over Apple not owning Nintendo. Enjoy it.
This just isn’t true.