Always skirmish, 1v1, powers disabled (no nukes) I play GDI, CPU is NOD.
Takes me 20 minutes, I win 90% of the time but have to focus or else I lose easily.
It's my crossword/sudoku/wordle/puzzle/meditation/mental reset.
Always skirmish, 1v1, powers disabled (no nukes) I play GDI, CPU is NOD.
Takes me 20 minutes, I win 90% of the time but have to focus or else I lose easily.
It's my crossword/sudoku/wordle/puzzle/meditation/mental reset.
Most of the games it's the usual route of eating all players from BL to TL and then moving to TR and BR and the same time. I managed to bring the average time down to 12 minutes, with the best time around 10:30, but sometimes it's manages to catch me with the pants down, if I do something wrong or just take to long to do the essentials.
I appreciate the simplicity of the game, but also the small details that make it fun. And that a typical game rarely lasts more than 20-30 minutes.
It’s been a while but I honestly feel like that helped me train my focus back then.
Red alert is mostly tanks and dogs. Production is very simplified. Units are very similar.
In starcraft strategy defined as "what you want to do" is deeper, since there are more poasibilities to expand. Also much more unit mix (not sure if this counts as tactic).