I don't agree, but even if it were true, C++ has so much accidental complexity (because of its legacy) that you cannot meaningfully compare it with Rust, which by and large is very well thought out.
In general, if something is complex in Rust that is because it's in the nature of the problem and not because of some quirkiness in the solution.
Borrowing is the prime example. People find it complex, but just because the C++ compiler doesn't check the rules for you, doesn't mean you have follow them in C++ as well (which is tedious and error-prone) or know exactly why you don't have to follow them (which is even harder).
I admit though, that the Leakpocalypse (which the article talks about, even if it doesn't call it like that) is an area where accidental complexity lurks.