Yes.
And we are switching to Unreal. The price is not why we were using Unity in the first place. I don't like Blueprints and I don't like C++. Verse looks like it's going to be super weird.
Unity is more versatile, smaller, easier to use. Faster to iterate.
I've worked with both engines for many years, on the Bioshock games in Unreal and Void Bastards in Unity.
But Unity has shown time and time again that they have no respect for us, so we really can't continue to do business with them.