Preach it. Games like Battlebit and the resurgence of Boomer-Shooters (originals, remakes and clones) are proving this, and it's the perfect timing too, considering the GPU prices since the pandemic.
Preach it. Games like Battlebit and the resurgence of Boomer-Shooters (originals, remakes and clones) are proving this, and it's the perfect timing too, considering the GPU prices since the pandemic.
Yeah man, I want "bad graphics" too :)
In fact, he might be the one content creator to convince me to get Nebula, his essays are so good, but are often censored to avoid being demonetised.
I am not against good content, good looking textures, good level design, something that looks pretty, but 3D games cant be pretty without millions of triangle and gigabytes of textures.
Even 144hz sounds pointless to me, since you need a very good eye notice the difference between 30 and 60hz.
It's already quite expensive to make 3D games, it would be nice for game developers to stop the GPU frenzy.
This is false by demonstration. I can tell the difference between 60hz and 144hz. The idea that you wouldn't be able to tell the difference between 30hz and 60hz is preposterous.
For single player, go with whatever you want!
Back when 240hz monitors were still gaining traction, I visited the Dell booth at ESL One 2018 and they had 2 monitors, side by side, one 144hz and one 240hz. The difference was barely noticeable, if any.
Maybe it was an old model and not as good as today's models, but I really don't think it's worth the premium price tag.
The jump from 60>75 is already very noticeable, from 60 to 144 is a big difference, unfortunately from 144 to 240 doesn't seem to be the case as the former example.