> The sad reality with carbon capture is that it's an excuse to put more carbon into the atmosphere than is actually being captured.
Surely there is a simm type game that can illustrate this super clearly?
Surely there is a simm type game that can illustrate this super clearly?
Civilization: X - The end
game as well
It should include consumerism, garbage and car culture and insane urban planning as well. It could have a satisfying, Idle-game-like pair of bars:
- external costs
- profit
Maybe this could even be presented in a form aking to regular bookkeeping standards.