Memories from old LAN parties
thomask.sdf.org
thomask.sdf.org
I was lucky enough in the early 2000's where I could use my love of video games and lan parties as part of my job. I was responsible for the Flash community at Macromedia, and we would set up 4 xboxes with split screen for 8 player Halo 2 and 3 tournaments in conference rooms (which has multiple plasma screens already set up).
I quickly realized that we could use this to make friends in the broader community, so we bought a bunch of LCD monitors and pelican cases, and began to take our setup on the road to Flash conferences. During the day we would hang out at the conference, learn new programing / visual techniques and generally see super cool Flash stuff, and at night we would invite everyone over to our hotel room and then play Halo all night. We made so many friends and close contacts in the community through this, and it really help us meet a lot of people, and build strong, personal relationships.
I remember we were on a 6 week bus tour in North America doing events for Adobe AIR, and making a detour to NYC for the Halo 3 launch at at Best Buy. We then played on the bus all night long.
Here is a clip of me walking to the launch, so happy and singing about it being my Halo birthday (whatever that means!).
https://www.youtube.com/watch?v=QVQKgui28O8
So many good times.
Later on, there was a tool enabling "virtual LAN" and you can play against players online, over the internet.
And random people beat the shit out of me. Then I just realized that I actually knew like 10% of the game machanism even after hundreds of LAN matches. That was where I stopped playing.
Mostly because it was already awesome for the time, so the quirks were rather surfacing.
Very much like an "Uncanny Valley".
And I really think that it was the "steam revolution" turning point of indie gamedev. So I thank everyone that was part of it.
Linux PC as a router was the cheaper, more flexible thing to do.
My first LAN gaming experience was playing Doom 2 with friends in a computer class with a kind teacher at a school in São Paulo, Brazil.
Good times!
Remains one of the few contexts where nerds would do drugs. Speed mostly. You ever played Quake with a bunch of dudes on speed? It's fucking nuts.
The smells. Some LANs would go on for a week. Lots spanned several days, most lasted upwards of 12 hours.
People didn't game with laptops. You had to bring you whole case, your monitors, accessories. It was great when LCDs came about. Lots of people had intricate setups too, heavy Thermaltakes with watercooling shit.
ICQ, AIM, MSN Messenger and that annoying Windows service that let you send pop-up messages to any IP if you hadn't disabled the service.
Once upon a time, I owned a 19" CRT that weighed less than a typical 17" CRT. Such good fortune. Still, I never did have the courage to carry my tower on one hip and my monitor on the other (and everything else in a backpack), so I guess it didn't really benefit me that much after all.
> most lasted upwards of 12 hours.
You're damn right. Imagine carting a CRT around and then only staying for half a day. Ha!
I forget if they actually sold the blue ones back then. I remember taking a few yellow ones (that weren't supposed to leave the store)
I use these regularly for big groceries, even the bag itself lasts years when the usual flimsy mostly plastic trolleys tend to break after half a year.
- 'portable' old 14" for safety and ease of transport
- 'shiny' new 19" for showoff and ease of gaming
Winpopup. I loved that tool, showed it to my entire class in school so we could comfortably cheat during exams. I was hailed as a super hacker with mad skills.
I don't think I've ever played Quake without a bunch of dudes on speed.
Leaving aside the nitpicking of "umm actually, caffeine is a drug" (I infer from context that you mean "hard"/illegal drugs, which is reasonable), this one doesn't quite ring true for me. There's a particularly flavour of nerdery that views drugs as a means of hacking one's own body - "bio-hacking" is already a bit cringey and over-used, but it's not inaccurate. There's significant intersection between the nerdier people I know, and those who are interested in chemically expanding their experiences and perceptions. Maybe that's a more-recent development? (For context, I'm in my early 30's)
Net effect: Hold down enter and full your target's screen with a hundreds of windows faster than they could clear them.
We called it bombing, so we usually just wrote the word "bomb" when doing it.
The one time I was ever really disciplined in school was after I accidentally targeted a service account instead of my friend's account. Every screen in the school was filled with the word bomb and my username was on each window title.
our crew never really did illegal or prescription drugs
But we'd drink booze and/or achieve Adderall-like effects with caffeinated energy drinks. None of us drank coffee so we had like... zero caffeine tolerance. If you have zero caffeine tolerance and you slam multiple energy drinks the effect is NOT subtle
of course, TODAY, my ruined body is so immune to caffeine I can chug coffee directly before a satisfying REM nap lol
Going on a tangent: it takes a while for the caffeine you drink to make it through your digestive system, so even for someone without any tolerance at all, they could take a few shots of espresso on a full stomach and then have about a 30 minute window to have a nap, before the jitter starts.
BUT: On an empty stomach, or even if I've had a little bit of food, it feels like caffeine works fairly instantly for me? I'm the stereotypical "can't function until I've had a little coffee in the morning" type of guy. Is this purely psychosomatic?
I mostly organized events, so a lot of my time was spend on configuring networks and just general overhead of running events. Always fun: people who configured the wrong IP address so there'd be conflicts and you had to get up on stage, get everybody's attention, and get everyone to check they IP addresses at the same time. DHCP? Lol. After a few events we switched to peg DHCP, that worked remarkably well, as long as you had a few tech support guys who could help people out setting things up.
And also, people bringing extension cords on a roller, not completely unrolling it, plugging in several computers and the wires inside the coil melting as soon as the load was high enough. Smoke coming out, breakers going off, actual flames once.
And then there were the incredulous looks from parents or the occasional girlfriend who stopped by to see what was going on. I found some pictures from an event in a shoe box when I was clearing out my parents' attic a few months ago. I don't understand how any of us ever convinced a woman to have kids with us.
The heat of too many CRT screens in a room, of pentiums whirring away, their clacking harddrives and big PSUs filling the room with all sorts of olfactory detritus... the smell of nearly burnt dust being passed over and over again through a gauntlet of hot electronics... the sound and the physicality of powering up a room full of workstations.
And I'm not even talking about the humans using the machines.
We did have a DHCP server - my old Macintosh Centris 660AV running IPNetRouter. It was even routing a 56K dialup connection (that went down whenever someone ordered a pizza) which was completely useless.
Overall though, loved the experience of playing together with 10-20 people in the same one or two room(s) over an entire weekend.
It's a shame that it's mostly died out. I don't even know who I'd invite to a LAN party nowadays. I certainly don't own a house, much less one as big as my parents'.
Same...
My younger brother was still living with my mom... Once a year, around Easter vacation, our mom would leave for two weeks. We'd all (brothers and friends) load up our cars with 'em PC tower and CRTs and set up a LAN at my mom's home. Some of us didn't have cars, so those who did would go and fetch the others.
We'd play mostly Half-Life mods (lots of time on the "small" map: the little one kinda happening mostly inside a little house), Warcraft 2 and then the Counter-Strike beta when it came out.
Sometimes some parent would drive his kid and check that we weren't doing heroine or something and make sure their kid could stay sleep at night. Then tere weren't enough beds of course: so it was sofa, floor, FIFO queue for the beds etc.
Twenty meters long ethernet cables from the 2nd floor to ground level, hanging in the stairway.
I still have one of the Ethernet hub (yup, hub, not switch) from back then: a 10 Mbit/s Farallon hub. Still working fine (I'm not using it but I tried it with some 1 Gbps to 100 Mbps then some 100 Mbps to 10 Mbit/s and then eventually that old hub). Geez did many orcs and firearms shots transit through that hub!
Sadly I only have one picture from that era and it's only showing three CRTs and three people playing, zombie-faced (due to a very real lack of sleep): not the cabling or overall mess.
Then there were the food orders: "Who goes buy eight kebab this time?". Pizza boxes everywhere.
And then the panic two weeks later when our parents were on the road back to their house: a few hours to clean all the mess we left for 15 days.
Not just girlfriends: girls who wanted to hang out with us and maybe become girlfriends and we wouldn't even look at them... With all of us only understanding years later that, well, maybe for some reason they kinda liked us. So they'd drop at the LAN hoping to chill with us, but we'd just play the games nearly 24/7 and eat junk food, not understanding that we weren't very nice to them.
I remember the PC / GPU I'd take being a bit underpowered at first, so I'd mod Counter-Strike not to cheat but to have simpler models: characters made of very simplistic cubes... Game would then render faster.
And the sneakernet going strong: when we wouldn't be playing, we'd be hooking HDDs in the same tower and be copying directories.
We also had HDD "trays" to make copying simpler (who remember these?).
Speaking of reinstalling Windows as in TFA: we had a pirated copy of Ghost, before Norton were to acquire it. In german (none of us would speak german). And we'd image the entire C: drive as soon as Windows was cleanly installed, with all its drivers etc. Re-installs were then faster. My roommate (whom I'd take to the LAN with me of course) once mistakingly "imaged" his broken C: drive to his D: drive where he had all his backups. I remember him being highly pissed off.
What an era.
That's a part of LANParties that seems to be forgotten, and even here as I read all the replies. Sure, it was about games and file-sharing, but it was as much about "hey you see what this dude did to skin his Windows?" or "wait was this transfer really that fast?" or "did you hear what this guy just did?" little legends that developed in the time we had together and made us ache to come back better and have the cool stuff everyone would be talking about next time.
Before Google had all the answers, before all the hardware was centralized into a dozen corporations, before there was an index of tools and their purpose... we had each other, and that was pretty cool.
They can also be used as USB HDD hubs, but since the copy button is unprotected, I'm always paranoid to only have one drive in it at once...
This one made me laugh. I'm really surprised it started that way at all.
I think my LAN party time was a little later than most of what the author is describing (mostly Windows XP era), but I also remember the networking problems I had at the start of _every_ LAN party.
Once I also accidentally turned off a handful of PCs when I had to leave a party early, because I didn't notice my multiple socket outlet was powering several other PCs.
It's a pity that kids these days grow up without LAN parties.
It's 2pm, October 18th, 2004. You have a hacked Xbox and the leak of French Halo 2. The line to play at the Holiday Inn for DECA State wraps around the hallway. A second hacked Xbox materializes. You play the first 8 player game at 2am.
It's the basement of the collectibles shop in 1999. You're hiding behind a plant in Zaphod's Estate. Someone notices you and you die instantly. It's still only 5pm. The 8 player match of Broodwar is 15 minutes in. Your beautiful base patrolled by battleships, it's untouched. You're 8 years old. Someone who is actually good is eliminated, and takes over your screen.
Oh of course. It wasn't a LAN party until you spent hours fiddling with networking settings that you could make heads or tails of, just so computers could talk to each other.
Then Hamachi came along :)
And, before widespread broadband, LAN was 50% exchanging files :)
Buy the latest most expensive graphics card and return it after the LAN, but this trick only works a couple times before the computer store will only return your money by check after 3 months.
Real Lan Parties(TM) bring their own electrical distribution boxes to avoid surges in the commercial building's existing setup.
Don't leech the giant shared network drive while the kindly soul providing it is trying to frag.
The hottest girlfriend there is being ignored the entire time by the weird dweeb boyfriend who just wants to talk StarCraft.
There is a pecking order of games, and without question the most hardcore players are the gods of Rocket Arena 3, followed closely by anyone who is so good at Counter-Strike that it's impossible to tell if they're cheating. (they are.)
It will take years until you can use Ethernet at a LAN party, because of the one poor guy who can't afford to upgrade from BNC.
There is always that one pr0n addict who watches it the whole weekend.
Everyone says they won't sleep the entire weekend, but at the first night all but one person are sound asleep.
At private LAN parties, there is only one person who has basic understanding of networking; it's never the person with the best PC, albeit the rich dude will talk like he knows more than the poor ones.
Haha, so true! It reminds me of a LAN party we had at a friend's house. We had a bag of spare parts but, of course, the guy bringing the bag was late. This was around 1992 or so, thus before mobile phones and nobody knew anything. Our host (the pr0n guy, but instead of watching porn he liked to put short porn mpgs into Windows autostart of unattended PCs) in desperation soldered a make-shift terminator from parts of his dad's model railroad. I know he used a t-junction, but I don't know how he did it. Took him half an hour and it worked good enough to set up the network (Personal Netware at the time) before the guy with the bag of parts showed up. Quite a feat, and good thing we weren't so much into drinking at this point of time. Later we established the rule that to participate you have to bring one terminator and one t-junction, that fixed that.
It usually took a few hours just to set up and get everyone working, then the sharing and copying would start.
Everyone always had one T-junction and one cable, but somehow terminators were always missing...
That screen must have cost >$1000 at the time.
Sure enough, the guy was a tool - the kind of gamer that gloats over every win and questions the opponent’s sexuality after every loss. And he was every bit as toxic right there in the room with us.
The experience completely put me off online versus-stranger gaming forever, and in retrospect I’m very grateful to him for this.
Was at a 600 people LAN and only one other dude had one.
It didn't have any issues ever.
In fact, I found another one (same model) 10 years later on the streets and used the two for a ther 2 years, until I bought two 27" displays when I finally got a real job.
Those things were build for eternity.
[1] Extra points if a player had participated in another LAN party with other people and had changed some or the other Windows network setting for that LAN party. "It worked last month and I did not change anything!" was always only true until the "and".
one family had a room built on their garage setup for band practice and tables around the thing for lan parties since their dad was some high end coder or unix wizard or something.
later we took over an old single theater in north branch MN (the battle shack) and kids just lived there for the summer. 24/7 lan party and movies and music and just wild stuff going on. you'd show up with your PC and hook up and wander around trying to organize games, check out people's crazy setups (kids with crazy workstation CRT monitors for each color in as coax) and stuff like that.
After I got out of highschool we went to AWOL lans which I think died over the pandemic finally but they had like two days of games organized in a hotel with a huge arcade, laser tag, go karts.
Does anyone remember a specific reason why? I was too young to know or care.
Playing 90s games, that are rather cheap nowadays.
Btw, most of the 90s are about 30 years away now. So you could play games from the 2000s, too, even if nothing from the last decade works in a LAN.
As for recent games that do not have normal IP support, better to ignore them.
That is really cool.
Probably the author observed that reading different files from disk simultaneously was slower, until the copy process catches up to read the same files.
System RAM or Drive cache REALLY helped, so yes, the lagging copy would drag down the leading one until they both caught to within that buffer and things zipped along.
I've observed this same behavior on modern operating systems with big rsync jobs and spinning drives. If you have lots of small files then reading the metadata and directory structure takes a while but fits in the cache, so a second rsync will catch up very quickly to the first.
A loving photographic celebration of the energy-drink-fuelled, furniture-rearranging, multiplayer gaming trend and its nocturnal participants
In my first professional job I realised their overnight job runs of a custom mission critical optimisation software was actually a VBA program run in MA Access and was also being run over the network share. The databases themselves were small, maybe dozens of MB but not bigger, but the way Access worked is that it would constantly re-read the data over the slow network share.
It was also just generally really flaky and would often run into data quality issues. So you'd cue up the routine and half way through it would crash it require restarting everything from scratch. A lot of cursing was heard* around 9am when people started work and found their overnight job had failed.
All the developers in the company were distracted trying to develop the "proper" replacement, coded in a "real" language (C# iirc) and server based, but the impression I got was it was stuck in development hell, with all the features anyone wanted always being pushed out to "phase 2", while delivery of "phase 1" was nevertheless always slipping futher away any time anyone asked. As a result the old tools were just left to us "analysts" to use without any maintenance (and most these tools had organically grown out of the analyst team's efforts with spreadsheets rather than being developed by the devs anyway).
So I had a poke around and taught myself enough VBA to do some "optimisations", the biggest of which was to simply copy the data locally before executing all the scripts.
I also put in an "integrity checker" which checked for common data errors pre-launch.
The runtime went from overnight to ~10 minutes, with a ~30 second data check you could run first. I looked like an absolute genius.
It eventually dawned on me how disfunctional everything was and I stopped turning up to work, but the impact of those first few weeks of work definitely let me coast the next couple of years.
* This detail is an embellishment, the company was oddly strict about this kind of thing. They also still required jacket and tie in their dress code.
edit: Just checked their website and it looks like they tried to reboot it after COVID but the tickets got too expensive and they couldn't get enough people.
But we struggle finding suitable games that are LAN based, and end up playing CS:GO. Would love some more LAN games, any tips?
Edit: Oh, forgot about Age of Empires 2, Rise of Nations. But if you want a good Lan-only experience you kind of have to use cracked versions of old games. I make up for this morally by buying a newer version if there is one even available, then use a cracked old version for playing.
The last decent one I played was among us, and that was only during the pandemic. Simple gameplay, no dlc, accounts, microtransactions (at that point at least).
Now when I have people over we just break out a ps1/xbox/360...
I started out (ca 1995) in "network" gaming playing DOOM (the shareware copy, I think we could only play 3 levels). My buddies would come over after school. We'd hook up my dad's work laptop and our home computer with a parallel cable and play 2-player (2 kids playing and 5-10 other kids watching along).
I think next came Command & Conquer, which we played over IPX/SPX also, but I believe by that time I'd set up a coaxial network, where it would just randomly stop working every few months. I'd replace the BNC terminators and it was good to go again.
Next, a lot of "C&C: Red Alert" over direct modem connection (2 player).
Finally, I got ethernet on my PC. It was a game changer, since it was much more common for PCs to have ethernet than coaxial networking. We'd lug our PCs and monitors (think 15" CRT monitors, Sony Trinitrons for the lucky ones) to each other's houses for Starcraft. Running ethernet wires from various rooms to the Ethernet hub (not switch, those were too expensive).
I won't miss carrying those huge things around just to play multiplayer.
What did I expect? The "warez = trojan" thing is mainly corporate propaganda. Commercial products are just as likely to contain malware.
> Alcohol 120% was the free tool of choice to emulate a CD drive for ISOs of games which required the CD to be inserted for copy protection, or rip a CD for that purpose. This only became popular once hard drives became big enough for people to spend many gigabytes imaging their CDs.
Actually, it was Daemon Tools :^)
Except that with warez you can get malwares from both the original program AND the crack itself.
How do you define "malware"? I'm quite sure most commercial products don't contain embedded trojans that steal your browsers passwords, join a spamming operation or encrypt your disk. For pirated software it absolutely does happen (one easy way to start a botnet is to upload something like "BaldursGate3Installer.exe" and wait for careless gamers).
Bunch of people were sharing cracked games/cracks for games and can't remember which game it was now, but there was quite a popular one. Unfortunately it came with something extra and people were finding their PCs were slowing down to a crawl, blue screening, simply not turning on anymore, etc.
we didn’t take photos because that would be stupid. our parents would find out what we were doing. which was mostly drinking and smoking way too much and playing video games until the sun rose.
Things went downhill fast after that.
Next month, Columbine happened. That put an end to me releasing that map anywhere.
It definitely has something do with: * We spent a lot of time there (every day for school) * We were intensely familiar with the spaces
It would be interesting to research the psychological reasons why making a space like that as a map is so appealing!
It was Doom on 8-10 school computer network PCs for me, absolutely fantastic times!
Maybe someone would demo some app they were working on in MPW or Think C, or demo a funny postage stamp-sized quicktime (new video format) of an exploding whale or dumb Dan Quayle quotes.
[0] https://en.wikipedia.org/wiki/Bolo_(1987_video_game)
[1] https://en.wikipedia.org/wiki/Spaceward_Ho!
[2] https://en.wikipedia.org/wiki/Spectre_(1991_video_game)
[3] https://en.wikipedia.org/wiki/Marathon_(video_game)A switch might explode by using the wrong power adapter and still work afterwards somehow.
At my high school, every computer was on unrestricted LAN divided by floors. Four classrooms playing Armagetron (the open source tron clone) was a LAN party I didn’t expect.
We had admin creds, though, so screw you Jordan and Phil.
Anyway, we played a lot of Warcraft 3.
Never a truer phrase spoken.
I remember resisting XP for awhile and instead editing INF files so drivers would install on 2k for me.
And yes, they started as the same kernel and drivers.
Also managing to have everyone on the same patch for $GAME could waste hours.
This one hits close to home.
IIRC, in some games it was not even that obvious that someone had a different version (e.g. maybe they just wouldn't be able to see the server in the list), which made everything take even more time.
That just reminded me that circa 2010 I created a Google Sheet with a list of all the games we used to play, which patches to download and from where. By that time it was getting quite hard to find some patches to older games.
This made me chuckle. For my computer I went though a bunch of local computer stores, going through all their CPU boxes and got lucky on the second day. There it was, an Athlon XP with AQZFA stepping. Overclocked twice as fast as the other models, and the coolest of CPUs in that generation.
Overclocking of an AQZFA Athlon XP was as easy as using a pencil to draw a line in between the two right pins. The mods I've seen on LANs to cool this thing were something else. From custom-built PLC radiators to water cooling setups, which were the new hot stuff at the time.
Reminds me of serials.ws . It was pretty good at the time.
Whereas IPX works just perfectly.
DHCP was a god send that proved me wrong. Well, until someone, somewhere forgot to disable its own server...
To this day I still get anxious applying CPU coolers, even though they're a lot easier to install. Thanks anonymous person from Auckland's LAN at Upper Harbour stadium (I can't remember the name of the event).
Cases must be windowed, very small or very large to be "credible" these days!
Alcohol120 and a hard drive full of ISOs was the only way to get a large group of people playing the same game. Such as UT2004.
Having Internet almost makes the LAN worse because unless you really plan it with your buddies, it has felt like a lot of people just do their own thing. So go into a LAN with friends having agreed on at least two games everyone is interested in.
My first LAN was in a church gym playing Battlefield Vietnam on 128MB RAM and a Celeron 1.1ghz (the family computer before I got into building). I drank 7 bottles of Bawls. I weighed 140lbs at the time.
I find it crazy that better connectivity killed socialization in gaming rather than helping it.
[1] Serious Sam was my favorite though.
In the end, I don’t think I really learned all that much. (The solution was often to just backup what we could of a person’s storage and reformat.) But my friends and I had a good time at this shop, run by two computer geeks of an older generation, that was probably just a few years shy of being wiped out by the Geek Squad and Genius Bar.
Apart from that, my school district had a kind of magnet career skills center that offered a network administration course. On Fridays the instructor would let all of us in class play Counterstrike on the classroom’s LAN. I think that was put a stop to, however, after a district supervisor came into the room just as a student gleefully yelled, “Headshot!”
I still remember trying to flash my 9600 bios to a 9800 because some were able to that. Unfortunately I didn’t have one of the lucky models that could do so.
In high school a land center opened up and they would do 24 hour lans once a month. Being 15, we all loved it. So many new people that all loved the same stuff as us. It was a blast. It eventually closed due to lack of profitability but I'm very thankful for them taking that shot on that business.
If you sleep in an aisle or under your desk, you will wake up with dicks drawn on your face.
If you ask the guy who draws dicks on peoples' face to not draw one on yours, he will make sure to know your sleeping location, so that when you sleep, he can come by and draw a dick on your face.
There is often a "magic room" where drink and food is abundant and free for admins. If you befriend an admin, by the end of the weekend you may get invited in the room and get a share because there is way too much for them anyway.
If you play a lot at a certain game (let's say Quake 3), and you want to hustle some LANs, make sure you know how to setup a dedicated servers ; some admins do not use the proper competitive settings like sv_fps and whatnot, so you can advise on that and avoid playing under sub-par conditions.
Make sure you have a lot of free space on your hard drive so you can leech stuff while you are sleeping and somebody else draws dicks on your face.
Similar happened at another even a few years later. Had about 30 people playing that revolutionary war half life mod on LAN. I think it was called BG mod or something. Good times.
Many of the people captured in this video still play today and have enduring friendships.
https://www.insomniagamingfestival.com/lan
Still manages to capture some of that "old school" LAN feel if you bring your own PC.
Now we still organize them but there's kids running around as well, and we sometimes also go to each other's weddings
How we had it (rural Norway, late 90s/early 00s)
- Some guys would show up and spend 10% of the time on gaming, and like 90% on coding. They'd mainly be at LAN-parties to collect tools and meet other coders. Sometimes they'd show some cool demos they worked on, or some game they were working on
- Shared folders of music, films, and pictures would get copied an masse. A LOT of the pictures were definitely not for the public eye.
- Some LAN-parties would drag on for weeks, and kind of just become LAN-clubs. People would practically live there...I remember a friend hosted one of the last LAN-parties right around the time World of Warcraft got released, and while it was meant to just last for a weekend, 5-6 guys ended up staying there for a solid month, gaming WoW since the host had high-speed internet. Owner didn't mind, as he was equally hooked on the game.
- The older games would only play Age of Empires, and not much else. The competitive gamers would grind StarCraft, and later on CS.
- Playing all the pre 1.6 CS versions was a fun time. They seemed to change quite a bit between each update, until 1.6 became the standard.
- If we encountered some networking problems, someone always knew a 40-year old networking dude that would gladly show up and fix whatever was needed. Same dudes would always have tons of spare parts lying around.
- Right around the time CS 1.6 became popular, we started seeing the first "pro" gaming e-sports teams. Back then, these teams would just play at LAN parties, and then go compete in larger regional LAN parties. The prizes were laughable compared to the modern ones...one clan I knew won like $5000, which was split on 5-6 members? Those guys decided to drop out of school and pursue CS full-time, which lasted around 6 months or so.
- We would have a national LAN party in Hamar (The Gathering), and traveling there from all the way north was a real bitch. Imagine bringing a full-tower case and 19" CRT onboard the plane. Even though the first flat-screens sucked, it was infinitely easier/more practical than those CRT screens.
And lots of other things.
So you turned their screen upside down, opened their tray and whatnot , then you would go their place and pretend to fix it (while your friend that was in charge of the lab actually fixed it).
It gave us nerds our 5 mins of "fame" with the ladies.
When I got back to the states, I was hooked. I built my first PC (a Pentium III with an ATI RAGE 128, I believe). I must have been 14. A few years later, I made a video* about the LAN parties. It's a good time capsule of the experience.
* (Two parts because back then YT limited uploads to 10 mins) Part 1 https://www.youtube.com/watch?v=lZVrZRgVGrs, Part 2 https://www.youtube.com/watch?v=i3-_N3kwMqQ
DOS, Windows
Quake 3 arena, Descent, Warcraft 2, Unreal Tournament
94-98
I can still remember Marek Dubcek (I'm probably spelling his name wrong) bragging about his performance at Duke3d or Q1, and thinking "fuck him, he's too good-looking to be better than me at a video game", and learning to use mouselook back when you had to handwrite your own config file to use mouselook without holding down Shift.
I took the WAD files for Q1 apart, ripped out all the content for the monster AI and the campaign levels and stuff, so that I could make a zip that fit on 4 1.44 floppies, carry it in my pocket, install it on demand on computers on the Cap labs (I wasn't larcenous/brave enough to compromise the network share like some other people).
(PS: if anyone recognizes me from that much information, get in touch)
At the time, Call of Duty releases were all the rage. The night of the Modern Warfare 2 release, we all closed up at 10pm, invited a few of our friends, and brought in our monitors (mostly 40inch TVs) and Xboxes. We set them all up on the Chick-Fil-A tables and booths and made several batches of Chick-fil-A nuggets and fries. We played 6v6 from about 11:00pm - 4:00am.
I remember thinking how ridiculous it must have looked from the interstate to see a Chick-Fil-A lit up with 12 screens inside through those translucent shades at 2:00 in the morning on a weekday.
That is one of the greater memories of my childhood. It delights me just to think about it!
Someone brought a cracked version of Quake to work one day and we all stayed late playing. Even the boss got into it - LAN parties were always amazing but going from call center temp job -> LAN party was like going from the lowest low to highest high.
I recall really only having one game we could play (and really only one game we wanted to play)... Doom. And the network was fully 10BASE2 running IPX, not IP.
Fun fact: I have the BNC connector I used back then sitting on my desk in front of me as I type this.
Some of the best memories of my childhood.
Oh man. I had the 9800XT with aftermarket Zalman cooling. I didn't know what attention was before I went to a lan with that build. Got called the coolest things and the worst things
During the 90's my older brother and I had a coaxial cable running between our two rooms through a hole in the wall. We used to play deathmatch DooM and Quake. If he wasn't home, I would invite my best friend over and we would play together. Of course, I got to play on my brother's PC which was superior.
My best friend and I would frequent Duke3D. I vividly remember a wide open city map with a fire truck driving around the perimeter. You would think that getting run over by the firetruck would kill you, but instead you would just appear on top of it.
Not sure if it only started in the Windows XP days, but it's a bad idea to put games in that folder, one of the reasons being that they might not work unless you give them admin access, for instance to be able to write user files in their own folders (and you might want to mess with them too, also consider mods), and giving them admin access is not the best idea.
As for file access, I doubt that many people have used non-administrator accounts on their own home computers. It was recognized when UAC was added to distinguish “real administrative tasks” for the administrator. TrustedInstaller limiting and 32-bit/64-bit virtualization divide happened later.
I got way into case modding, and daydreamed of the day I moved to the big city and could hit the massive LAN parties with my fellow nerds. I even built specific smalk and robust PC for it.
But by the time I made it to the city, broadband was a thing and our city is also pretty small, so the one big LAN event had already stopped.
Still, I think we captures the spirit of it all in our pokey town the best we could.
Wasn't that Virtual Clone drive? As far as I remember Alcohol was for burning ISOs.
We had three people in one room on a team, and the opposing team in another room. The winning team would walk into the room after the match to talk about the highlights, but the losing team would say "Nope, get out, let's run it back!"
That, plus of course the obligatory blue/green cold-cathode tubes :-)
I miss it.
We used to call these "copy-parties", because not a single person had a network capable computer. It was the late 80ies and besides a demo competition (or two) it was basically copying floppies and playing games with two joy-sticks attached to a single computer.
You just don't ever, EVER, touch another persons computer without them inviting you in for help, or some kind of showoff. Atleast one of your boys would look after your computer while you were afk. Someone would always be there
And of course the random rage quits of keyboards being thrown across the entire hall.
If you don't know, the recent q2 remaster includes ctf and people are playing!
The events were a blast, and even the tournaments I did majorly suck at (playing Super Street Fighter II Turbo on an original SNES, hooked up to a projector that illuminated pretty much all of one of the walls of the school gym that the event took place in, for example) are forever etched into my memory.
One year, the network was plagued by the infamous W32.Blaster worm, and most of the Windows-based machines the local admins had provided fell to it in short order. People were starting to get desperate - most of their gameservers and DC++ hubs AWOL or even FUBAR, and many were going through the motions of redoing the Windows XP setup left an right, only to see their machines becoming infected again on the first network-enabled boot-up. It was mayhem, and a weekend of pure Quake awesomeness was threatened to be reduced to a week of reciting FCKGW-... from (muscle) memory ad nauseam. Luckily, my Gentoo machine was invulnerable to that particular problem, and my little gaming beast ended up on a separate network segment for "vetted", provden-clean Windows machines only, providing FTP and several Quake ][ and Quake ]|[ game servers at the same time for those who HAD machines that still worked, or were brought back from the dead. I even saved a relevant screenshot from back then as a cherished digital artifact: https://coloss.us.to/blaster.jpg
Makes me smile whenever I happen to revisit it :)
Quake 2 & 3.
midimaze.
Later during Win XP days, most places started having a dedicated set of machines and you didn’t need to lug your computer along anymore, those were actually the days I remember I had most fun, playing UT and C&C Red Alert 2, god damn the music was exciting!
Those games have such amazing soundtracks. Unreal Tournament's music instantly brings back memories of frenetic LAN multiplayer.