It's time for an App Store 2.0
pocketnext.com
pocketnext.com
Game Center does this for games, which is the use case he was specifically asking about. You dont even have to leave Game Center to read about and download your friend's game.
"2. Ability to create 'playlists' and share them with friends"
I've emailed lists of my favorite apps to friends. Not sure if I would maintain and vote on a playlist though.
"3. Subscriptions to developers and push notifications to my device when they have released a new game"
Smart developers already let you know about their new games by sending you messages in their games that you are currently playing.
"4. Multiple categories for popular apps, such as 'Popular Today,' 'Popular This Month' and 'Popular All-Time'
Seems reasonable, but it is just adding more lists to navigate in the already cluttered App Store.
There are 5 main sections, and lots of sub lists:
* Featured (New, What's Hot, Genius)
* Categories (22 x [Top paid, top free, release date])
* Top 25 (Top Paid, Top Free, Top Grossing)
* Search (N/A)
* Updates (updates, purchased, not-on-this-device)
"5. Saving games to a wishlist"
Could be useful if it had a social component. Like if a grandma could get the app their kid wanted. Maybe?
"6. A Sale category that shows which games are currently discounted from their normal cost"
This would get gamed.
After buying the new iPad, one of the first things I did was browse the available movies to look for a 1080p one. I literally had to open the details for each film, scroll to the bottom to find the small print which said what resolution the HD was. The vast majority wee only 720p, and a lot simply didn't mention resolution, leaving me to make a guess based on file size.
There are also serious categorisation shortcomings for movies and films. Basically, I think Apple's entire suite for selling digital content and apps needs to be fundamentally restructured to aid intelligent discoverability. They simply have too many products for the current method of basic homepage merchandising and bestsellers lists.
Fix that and I'll be a very happy man.
Apple: you control the OS. The store. The hardware. Would it really be so hard to offer X-day demos of the full version of a paid app? Some of them are absolute crap, but nobody has any idea until 50-some curious people buy it and rank it into oblivion, with no (practical) way to get their money back. You could do it without requiring apps to write different code, or bloat your store with multiple versions (which also break apart the ratings). Just lock / delete it after the time is up.