The boy who stole Half-Life 2 (2011)
eurogamer.net
eurogamer.net
That's the most important thing I took away from this article.
The kid did something stupid and it almost ruined his life because he almost got onto a plane that would have taken him to the FBI & US justice system.
Instead local authorities got a hold of him and he learned a vocation waiting for a trial (programming) & having shown he was willing to be a functional member of society, he received a few years of probation.
In the US the FBI would have put him on trial for the absurdly high $250M hacking theft and spent a decade or more in jail.
The CCP and the FBI have different values, but it’s entirely the same concept.
The treatment this individual would have suffered and the mal-incentivized justice system in the US where high profile cases and large $ amounts make great news headlines and careers for junior-level agents splashing across the ticket taper screens of 24-hour news networks and social media feeds is awful. But the social agenda as spoon fed top down isn’t deliberately aimed at the outcome this kid would have faced in the US.
That outcome would have been kafkaesque but still just a product of shitty incentives at various socio-cultural levels. That would have made him an outlier, one of a few dozens of individuals abused in this way. Horrific, yes, and to be held up against progressive values of freedom as absolute failures of our systems to function properly. Exemplars of how our ostensible values sometimes— and maybe often— fail to be realized in action and fact. And even how there are still lurking undercurrents of more systemic problems that must be uprooted and dealt with.
But these failures are a whisper compared to the deliberate and overt and systematic, unflinching and unabashed abuses that occur elsewhere. Uyghurs in China are an obvious but too often ignored example.
All too often a false equivalency is made between the two ends of the spectrum, not to mention the gradations in between. In many ways it’s a paradox of freedom that we in the west are only able to be vocal about the outlier hypocrisies of our countries because we have the freedom to do so with significantly less fear of life-changing consequences.
It is… I don’t know, ironic? Tragic? Certainly inconvenient… but the exact freedoms we have in more progressive countries allow us to amplify our outlier failings on these issues to the point that more oppressive nations can use that as rhetorical ammunition and propagandistic cover for their own more deliberate and massively scaled efforts in further deliberate extremes of such efforts.
Oh, and those, of course, were claimed damages that failed to materialize ... Having about the same validity of the RIAA's claims of $25000 per mp3 downloaded.
You cannot compile that and get a fully working engine.
It's a bit like claiming the Win32 API is the Windows NT kernel.
You can read more about the modding workflow here: https://developer.valvesoftware.com/wiki/My_First_Mod
If you are familiar with the latest version of Unreal, then it's like having access to the "Games" project in your solution and only some headers from the "Engine" project.
I don't think a lot of people downloaded the unfinished source code, compiled it, played the game and never bought the conplete game.
The worst that happened were people making memes with some 3d and graphics assets which didn't cost anyrhing to Valve. Quite the opposite it was free advertising.
Makes perfect sense just has nothing to do with justice.
Imagine that intro scene in HL2 where you walk through a trap door Pepsi vending machine and behind it there’s a lab - and instead of talking about HL2 stuff, Alyx and company talk about sampling and testing local natural water sources.
I imagine that if I branched out in gaming it would have been a nice bonus, it's not everyday you get to see the competition's code. I suppose they lost in opportunity cost to license their thing, a bit ?
Some people might have tried, but that doesn't sound like it was a great gaming experience. If it ran at all.
I think my buddy burned it to 3 CD-Rs and it spread around my gaming friends in HS pretty quickly.
It wasn't a proper game yet for sure, but as a 2003 tech demo the beta was one of the best, you could recreate the legendary E3 demo [1].
https://arstechnica.com/gaming/2016/06/what-drove-one-half-l...
This kid went of his way to reach out to Valve and apologize for what he did, because he felt guilty. Valve's response was to forward his message to the FBI and organize a sting operation.
I realize he broke the law, but only because he wanted to play Half-Life 2. It was done out of love for what Valve themselves created.
> To this day, Gembe maintains he was not the person who uploaded the source code to the internet. But there's no denying he handed it over to whoever did. [...] "The person I shared the source with assured me he would keep it to himself. He didn't."
Was this dumb? Yes. I still think Valve could have been more sympathetic. My ire would be for the person who actually leaked the source publicly.
I still find Valve's response to a person admitting guilt to be pretty harsh, given that they couldn't have known about unrelated crimes.
This happened to Gaius, in late 90th, for impersonating US president on the hacked White House pabx.
This happened to Casper/leader2 connecting to a shell of military US server after someone on IRC asked him to kee the connection alive.
Back in the day cyber force of USA were fighting for budget, and having hacker arrested and judged in a very advertised way was helping them get more money for their work.
Even if it means to totally disrespect internationnal procedure/law/agreement on dealing with « criminal ».
Once a foreigner puts a feet on US ground, he is totally in the hand of US officials, in disregard of any official treaties and international laws.
Anyone remembering this Russian guy arrested straight from plane when he landed in USA going to make a talk to defcon ?
I had to look it up, but it's Dmitry Sklyarov [1], who worked for the russian-based ElcomSoft, which was known for selling all sorts of DRM cracking programs.
[1]: https://en.wikipedia.org/wiki/United_States_v._Elcom_Ltd.
Do you disagree with the article or did you just not believe it? Because, Gembe denied publishing the source code and there was no evidence that Gembe is the one who published it.
I wonder if in in the interim anything else happened to Gembe. Somehow, I kinda want to hear he ended up at Valve in a turnaround of events, but I highly doubt it.
[1] This was before the internet, before there were laws specifically about this sort of thing, and before the public started mistakenly equating "hacker" with "criminal".
Gaining illicit access to systems lost the appeal when I realized they’d just grant the access if they trusted you not to screw it up. That was the end of my hacking and beginning of my career.
I thought it'd be an interesting entry into tech jobs, specifically around microsoft AD, which was something I never got to really play with enough at home (licensing, and hardware limitations)
They ended up just using me to re-image and setup machines :(
I figured it could go both ways: either my career as IT student was over, or they would thank/praise me for it. I figured it wasn't worth the risk.
He did ask for a job, but the article doesn't say anything about him ransoming the code!
It really sounds to me like he just wanted to play Half-Life 2.
> There he was greeted by the police chief. He walked up to Gembe, looked him in the eye and said, "Have you any idea how lucky you are that we got to you before you got on that plane?"
Short version: https://en.wikipedia.org/wiki/Xbox_Underground
Long version: https://darknetdiaries.com/episode/45/
In short they got sentenced to 18 to 24 months of prison.
I don’t know, this seems a lot more than ‘hacking’.
18 to 24 months seems about right for that IMO. Typically I am horrified at US sentencing but this doesn’t seem terrible.
The boy who stole Half Life 2 source code (2011) - https://news.ycombinator.com/item?id=7830881 - June 2014 (153 comments)
The Boy Who Stole Half-Life 2 (Source Code) - https://news.ycombinator.com/item?id=3477834 - Jan 2012 (1 comment)
The Boy Who Stole Half-Life 2 - https://news.ycombinator.com/item?id=2245786 - Feb 2011 (125 comments)
Destroy.. how? The game still exists, Valve still owns it.
Also the birthplace of the infamous Albert Schlageter. Which kind of explains the fairly well maintained nazi monument overlooking the village..