Dolby Atmos will use your TV to expand living room speaker setups
engadget.com
engadget.com
For instance, I have a modest 5.1.2 system, positioned according to my best understanding and calibrated with a flat response mic, and current Atmos content is still pretty underwhelming. I can only imagine bouncing audio off a popcorn ceiling with a fan in the way in an imbalanced room would not be an improvement.
I guess the real test will be if FlexConnect works without internet or when opted out of ad services, or if it's only enabled for approved streaming apps.
I used to think that too, but the proliferation of soundbars has shown that there is a market for better home theater experiences in the "middle" between bad TV speakers and higher end home theater setups. TCL's upper end range of TVs are really popular in a similar market segment (people who care about good picture/features but still want value) and generally perform very well, so it might be a feature that is popular especially if they start bundling in a kit for a good price. I've used the Sony equivalent with the TV acting as a center speaker in a larger setup and it sounded really good, so it can definitely work.
Why does this myth persist? ATMOS is substantially better than hardcoded channels even with a barebones 5.1 system. Obviously more is better, but object-based spatial audio is a major step up.
The effect of Atmos is pretty marginal in cases of well-mixed audio. It doesn't automatically improve a bad mix, and it can be implemented poorly. The most noticeable differentiator is >180° audio, which in the majority of cases is overhead.
Yes, it's cool. Is it like nothing we've ever experienced before? No, but I expect to change my opinion more favorably once it's at least up to the level of a 1990s PC game with A3D or EAX.
The real myth is always the hype.
They failed to add this:
1) "We need a mic for this to work. Or several mics. The more the better. And they must be on all the time, because we make <<dynamic adjustments>>."
2) "We won't ask you how the speakers are connected. We'll scan Bluetooth to make it <<easy>> for you!"
3) "We need internet connection for this to work, 'cause all the processing is on our servers."
4) "We know your TV and speakers brand and model. We calculated how big your house is. We know what neighborhood you live in. We know how rich you are!"
5) "We listen to everything you say and everything you watch on <<our>> TV."
6) "We profile you, your family, your visiting friends (voice print) and deliver customized ads to that TV (and your friends' TV) to make you all buy stuff you don't need from companies you hate."
7) "At some point some of you may realise we're doing this and how good we've become at advertising. You may want out. We don't care!"
8) "You may have control over the wifi password, but we have a contract with the ISP or the mobile phone company for a backup connection."
9) "No mic, no net, disagree to our terms? We'll use the worst EQ and DSP possible to drive you mad. We'll also nag. Frequently."
10) "We're everywhere. Pay 10x for an industrial TV if you want something without our stuff. And that TV isn't ceritified to play Netflix. Or BR. Or DVDs."
I have the last "smart" TV that isn't smart enough to spy. Panasonic Viera ST 2012. No cam, no mic. It's smartness is also affected by cloud rot. And I have 2 more in storage in case this one breaks down. Yet, I'm still worried the world is going to hell.
I wish there was an easy fix for THAT which works across any device without having to buy a receiver and speakers and deal with all the connections or needing the same on basically every TV in the house.
Online stuff especially seems to only mix for multichannel and it doesn’t downgrade to two channel well at all.
I assume only having one audio mix on streaming services is a cost-cutting measure, like how most streaming services seem to omit professionally-produced subtitles from third-party content in favour of awful phonetic subtitles they produce themselves using ML or similar.
[1] So I'll still have it when obscure content is inevitably removed from streaming services, for the higher picture quality, and for the finer-grained playback control.
We are optimizing for the minority.
You might even be able to design an adaptive bit-rate codec that improves/devolves as your internet connection demands.
But I prefer to rip everything anyway, and the Apple TV that plays the rips is silent as far as I can tell.
Put the player in a cabinet with glass doors. That will dampen most of the noise.
Turn the movie up. This also works for road noise in a car.
So replace my furniture? No thanks.
> Turn the movie up. This also works for road noise in a car.
Have you heard the sound balance on movies these days?
Yeah, it's not always great, but it's usually enough to drown out the sound of the disc rotation. About the only time I hear the player is on DVDs with rough layer transitions, the video and audio pause a bit and you can often hear the pickup seeking or refocusing, especially if it's a parallel track path disc so the next layer begins at the other end of the disc from where the current layer ends.
Even today, I'm dealing with 5.1 content where the LFE was not bussed correctly so that there is frequencies > 120Hz. This isn't from Bob's Audio Post House. These are from people that should know better.
I wish I had a little more hope for it in these entertainment scenarios. It's got a fancy proprietary codec, but pretty mediocre bandwidth. I think right now it's only spec is for stereo. Trying to get custom immersive audio to a bunch of people requires spatial audio & fancier multi-stream sending.
I have a 5.1.2 setup that I setup myself, I did the optimizations (really just used the automated thing) and its great. I never have an issue with not hearing things.
I have even seen arguments that if you only have a 5.1 (or 5.2) setup Atmos is worthless for you, but at least in that situation at worst you are just getting roughly the same output.
Basically, if you don't have those extra speakers (or real surround sound) there was no reason that Atmos should have ever been marketed to you and it is doing everyone (including the spec) a disservice.
ATMOS is a new way of doing things, where the object's position is recored and your hardware can adapt to it based on its configuration.
This is infinitely better than shipping stereo, 5.1, 7.1 etc hardcoded mixes and switching between them. Now you only need to ship ONE spatial track (ok, multiple because of things like TrueHD, but you only have one spatial variant per-quality-tier).
ATMOS means you can have 1 set of media that scales from 1 to N speakers seamlessly.
Atmos was shoved into setups that it does not belong.
And it turns out with a properly calibrated setup, the mix is perfectly fine. Everything sounds just as it should, music envelops you without becoming overwhelming, the dialog is easily audible and absolutely crisp.
And the atmos effects actually work. For example Altered Carbon S1 made really good use of the overhead speakers.
Considering how much worse the audio was with a soundbar, and how streaming has been hurting cinemas for years, I can't help but wonder if these shitty stereo mixes might be intentional.
Personally, I haven't used soundbars, the home theater shop that put together my theater did a demo with one that had two wireless? satellites and it was actually pretty good, but most soundbars are using small drivers so it takes a lot of tech to make them sound good for mid-low frequency. Otoh, modern very thin tvs have such minimal speakers that anything else is better.
So for the vast majority of people, the only way to properly listen to a movie is in cinemas.
As I already touched upon earlier, I don't think that's by accident.
This is certainly not true in the generic sense, and is likely an issue with your setup/hardware.
But even if you do get the object-based streams, it still contains a "bed" of 7.1(.2) audio channels that still require precise placement of your speakers.
Besides which, even 5.1 content is mixed horribly by content providers (use the center channel for dialogue, people! And lay off the explosions for a bit..)
What makes it ultra disappointing, is that the atmos brand is just slapped on any old thing. If it's not in a cinema, it's not 128 objects, but maybe 20. If it's atmos music, it's something else. And how does a tiny soundbar deliver on immersive sound from all of those channels and objects?
Well-mixed 5.1 is still a joy to hear.
And yet, most atmos mixes aren't very good. Even movies with good atmos mixes for cinema often have a shitty mix on streaming or BR with only the surround soundscape expanded into the overhead channels.
And that's not a surprise — if you know the overhead and surround speakers are dedicated speakers of high quality, e.g. in cinemas, you can put dialogue and important audio onto these channels. But if the atmos and surround speakers might just be reflected from the ceiling or tiny satellites you obviously can't use them for audio that's essential for understanding the plot.
And for music it's even worse, while some music was originally mixed for quadrophonic or 5.1 listening — kraftwerk 3D, pink floyd's dark side of the moon — most atmos mixes are just upmixed from the stereo mix and provide no benefit whatsoever.
And so the way most people interact with atmos — cheap soundbars reflecting channels off the walls and lazy upmixes of pop music — provide no benefit whatsoever and just result in disillusionment.
The same has already happened with 3D films (Avatar looked spectacular in 3D, but obviously if you watched 3D-converted films on a cheap TV it sucked) and is happening again with HDR content (properly mastered content on a mastering monitor or even a good 1000nits Rec.2020 OLED looks absolutely spectacular, but converted content on a 400nits IPS sRGB panel obviously sucks).
There is a large library of _freakin incredible_ made-for-spatial-audio tracks on Apple Music.
It makes for a great demo when people come over, they're always blown away.
Complete nonsense. Maybe on _your_ setup this is true, but that has nothing to do with ATMOS.
It's funny because the absolute highest commercially-available quality out there at the moment is Apple Music's ATMOS tracks/high-resolution lossless. On a proper high-end system the difference is night and day.
>Find a single audio engineer who supports it, they are hens teeth and this is an advert.
I don't take people seriously who call themselves "engineers" who are not actually Engineers.
The most obvious difference to me is the audio. Though the discs do look better than say Netflix 4K, the audio is way better on my particular setup.
I do wonder if streaming is really the same "atmos" as a 4K Blu-Ray. From my experience there must be some serious compression or misrepresentation.
Will be interested in trying FlexConnect with and without Blu-Ray once it's available for me (though not sure it would be better than my current setup).
TL;DW: It's just not worth it. (but do watch it to understand why)
Bonus if its wireless and supports Airplay 2, but not required
All receivers these days will do AirPlay, Spotify and Bluetooth on top of HDMI and other inputs.
But... somehow I doubt that's what you were thinking of with "best"? Something cheaper maybe? :)
- Wireless if at all possible. Really almost a must, as I can't run the wires in the wall
- Airplay 2 support would be ideal, since I use an Apple TV and have many Apple devices this would be a nice to have, but not required strictly
- I do prefer a 7.1 setup over 5.1
- Dolby Atmos would be great
Technically best - dedicated AV receiver that supports as many channels as you're interested in (5.1, 7.1.2?), if you're looking at anything above bargain bin this probably includes Airplay 2. Dedicated hard-wired speakers for each channel, making sure to get a set that has good frequency response and focus on a subwoofer that provides adequate range to prevent roll-off.
Advantages: incredibly broad options, can go as high or low-end as you want. Independently up-gradable, most components are very repairable, often this provides the lowest latency possible, generally has the least amount of "magic" in the software stack.
Disadvantages: high price floor relative to a lot of consumers, usually lots of wires (wireless options exist for satellites, but add disadvantages of latency and software messiness). Adds lots of boxes to a room (front LR pair usually kind of large, center channel kind of large, receivers are often pretty large).
Aesthetic best - Broadly speaking, soundbars. Sonos is the name to beat generally here. I like the Sony HT-A9 as it breaks the mold a bit, I think there's probably a lot of disagreement as to what stands out in this space. I think Samsung stuff is generally well regarded, the HW-Q990C is spoken highly of.
Advantages: very few wires and very few boxes. Usually fairly affordable.
Disadvantages: lower overall quality and customization. If anything breaks, you're at the whim of the manufacturer.
I've recently gone the route of the dedicated receiver and it _is_ great. I'm pretty sensitive to audio qualities in ways my wife isn't, but it's made a world of difference to me just upgrading from an old 2.1 system I'd used for 15 years.
The only real downside of this is you won't see any OSD information from the receiver when using the splitter.
No OSD is unfortunate, but certainly usable. You'll miss out on volume and source indicators if you can't see the receiver's screen, but you can connect a cable for receiver menus, and usually once you get things setup, you don't need to spend much time in receiver menus.