E.g. my former team used to ship "IDE" - that is, use new project wizard to setup your folder, use editor to write the code, press a button to build, debug and profile. We also shipped standalone "visual profiler" - that had custom configuration for window layout/toolbars and stripped down list of included plugins. You open an executable, profile it, see per-line metrics in the read-only editor (that was a complete editor from the IDE, just in read-only mode).
So, does dropping a bunch of plugins (that noremally should not activate unless used) suddenly convert sluggish IDE into fast editor.
I feel like the negative perception of IDEs usually comes from busy UI. Devteam needs to balance discoverability (e.g. adding UI for configuring build and debug) and perceptions of the lightweightness.