This sounds... wrong? Unless ARM64 is designed in an absurd way?
I'd love to see the full disassembly; something seems funny here. If it was x86 I would say it's a conditional move causing this, but I don't know what's going on on ARM.
This sounds... wrong? Unless ARM64 is designed in an absurd way?
I'd love to see the full disassembly; something seems funny here. If it was x86 I would say it's a conditional move causing this, but I don't know what's going on on ARM.
I am confused by this behaviour, and although I definitely don't know what the answer is here; the non-lol version does have a CSEL (https://developer.arm.com/documentation/dui0802/b/CSEL) which is totally missing from the lol version.
Non-lol https://godbolt.org/z/ds1raTYc9
Hopefully someone with a deeper understanding can verify or discredit this here. I'm curious to see the fix for this (I assume it will generate a fix).
Would you mind expanding? If the conditional move isn't needed, and given that it's costly in terms of perfs, how is that “totally sensible” to have one here?
My best guess is that it's because of the added cost to the other branch: printing is expensive, so the compiler really doesn't want to do that, and would prefer to incorrectly predict not-printing than to incorrectly predict printing.
If that tradeoff is what causes the difference in behaviour here, then I understand. But I don't like it, because it's ridiculous and we shouldn't have to con the compiler into doing what's right. If we're going to have to do this, I'd rather have the language provide a way for us to make explicit what we expect here.
if a > b
b = a
continue
else
continue
you can replace the entire if-else with a cmov. but if there is a function call in one of the prongs and not in the other, you cannot.At least (at a high level) in LLVM, branches and cmovs are represented with the exact same construct, and one of the codegen passes looks at the condition and the two sides and heuristically determines whether to emit a branch or a cmov.
I don't know how Go codegen works, but I assume they do something similar.
The reason why this code is slow is because the conditional move is on the critical path for resolving a loop-carried data dependency. In other words, to execute the assignment `maxV = (v if (v > maxV) else maxV)`, the CPU has to test v > maxV. But in order to make this test, the CPU has to wait until the conditional move in the previous loop iteration finishes (to know what the new value of maxV is). So the overall execution time of the loop is worse, because each iteration depends on the previous iteration. (This is analogous to why traversing a linked list is slower than an array.)
However, for the branch version, there is no data dependency on the previous loop, so the CPU really can (speculatively) execute multiple loop iterations in parallel. The the next loop iteration can start before the previous finishes. And with the large reorder buffers on modern CPUs, maybe up to 4-8 loop iterations can execute in parallel!
On the other hand, conditional moves would be much faster for a loop like:
bigs := make([]int, len(numsA))
for idx, v : range numsA {
if numsA[idx] > numsB[idx] {
bigs[idx] = numsA[idx]
} else {
bigs[idx] = numsB[idx]
}
}
There is no loop-carried data dependency, so the conditional moves can resolve in parallel. The above code with a conditional move is likely to be much faster than code with an equivalent branch. (And even if branches are perfectly predicted, the conditional move version will only be slightly slower, not 2X slower.)What I am trying to get a feel for, is whether this represents a bad choice of assembly in general for this kind of loop.
I don’t have enough compiler knowledge to be able to definitively answer your question, but I think it would be a reasonable heuristic to favor emitting a branch over a cmov in cases where the cmov participates in a loop-carried data dependency.
The other advantage of emitting a branch is that branch prediction can better adapt to runtime conditions. Branch prediction tends to struggle when data is perfectly random, but most data is not. So in general it’s also reasonable for compilers to default to emitting branches.
Since the function-with-if version requires a branch, there's no advantage (regardless of predictability) in using a conditional move for the assignment to maximum.
Also my understanding based on reading this thread is that a conditional move is harder to speculate across because of the data dependency carried across iteration loops, preventing speculation. With a conditional branch, speculation can keep executing the next loop and most of the time the branch predictor will guess correctly how to execute the next iteration for this problem.
maxV = v
maxV = v
maxV = v
maxV = v
over and over (with tests running in parallel as well, but those matter less, because they are mostly just "checking" whether the branch predictor guessed correctly.).Then, in that above sequence, there is no /read/ of maxV after each write, so there is no true data dependency. (We don't need to wait for the last write to finish before we write again, unlike the read after write case.)