By contrast, your Go program's behavior becomes undefined when you mutate and read a hashmap concurrently among multiple threads. Anything can happen.
Edit (addressing the reply below): That's fascinating, thanks. It really speaks to the wisdom of writing hash maps in the library, on top of the language, rather than unsafely in the runtime as Go does. (This would unfortunately require generics, so it's not an option for Go.)
It's very difficult to predict all that can go wrong with unsynchronized access to data structures that aren't designed to be thread safe. The beauty of Java here is that the core primitives can never lead to accessing undefined memory, and therefore hash tables, however badly they mess up, will never lead to that core principle being violated. This is critical for security, for example.