Did your video game sell as much as outcast? A game with a proper music score.
https://en.wikipedia.org/wiki/Outcast_(video_game)
Does your game have a wikipedia entry?
Could I assume that people enjoyed outcast more than your hobby game?
Did your video game sell as much as outcast? A game with a proper music score.
https://en.wikipedia.org/wiki/Outcast_(video_game)
Does your game have a wikipedia entry?
Could I assume that people enjoyed outcast more than your hobby game?
Sure, but they'll also watch daily soap operas, and the meme "I showed my favourite film to a loved one, but they paid no attention" predates multi-screening.
> Did your video game sell as much as outcast? A game with a proper music score.
Even in aggregate over all the games: I wish :P
But the real question is: how much of that was the music?
Even now, were I to redo that period of my life (and so no need to caveat markets changing), the music isn't what I'd focus on changing — shareware was already a bad idea though I didn't realise it, MacOS shareware written in Java just as MacOS got its own (ObjC only) app store moreso.