If you can't hear the difference, see a doctor.
If you can't hear the difference, see a doctor.
You could replace most of this category with a Markov chain bouncing up and down a simple key without most people even thinking about it, and I know because this is exactly how I made music for my shareware video games a decade ago.
Did your video game sell as much as outcast? A game with a proper music score.
https://en.wikipedia.org/wiki/Outcast_(video_game)
Does your game have a wikipedia entry?
Could I assume that people enjoyed outcast more than your hobby game?
Sure, but they'll also watch daily soap operas, and the meme "I showed my favourite film to a loved one, but they paid no attention" predates multi-screening.
> Did your video game sell as much as outcast? A game with a proper music score.
Even in aggregate over all the games: I wish :P
But the real question is: how much of that was the music?
Even now, were I to redo that period of my life (and so no need to caveat markets changing), the music isn't what I'd focus on changing — shareware was already a bad idea though I didn't realise it, MacOS shareware written in Java just as MacOS got its own (ObjC only) app store moreso.
That actually makes Spotify worse, because they could have offered that product instead of using huge sums of capital to reshape the expectation anybody with a device is entitled to listen to any work on demand for free.
I guess the good news is that it wouldn't cause a fuss if someone were to change policy so that you can't pay out buffet streaming like it's digital radio and people ended up having to buy songs or at least do the honest work of piracy if they won't accept the app directing programming. After all, most people are just as happy listening to a Markov chain generate bloops for free.
You can apply this on professional filmmaking or vlogging. I guess amount of time consumed audiovisual production today is much higher on amateurish production thanks to antisocial networks.
Nowadays most valuable is attention. Cheap stimuli is easier to consume. That's what technology teach us.
But a 2k$ guitar is certainly better than a 50$ guitar. Not only in how it sounds but in how easy it is to play it.
My 1st guitar was bad so I couldn't do barrè chords. I thought I was bad and pros could do it. Turned out pros just had better guitars.
Better guitars also have less noise, better cables are shielded.
Yes, more expensive is better (up to a point).
EDIT: I should say the sound will likely better, not just better.
It's not just about the sound.
Even when you go into hardware you can still get plenty for cheap.
Good that you changed your mind.