Does anyone know how much of TAO really existed and if it can be accessed today?
Does anyone know how much of TAO really existed and if it can be accessed today?
There was a reasonable amount of noise about this in the Acorn and Amiga universes of the mid 90s but I have never encountered it actually running despite my later being involved in things like interactive tv and mobile games in the appropriate era.
Honestly this is one where I suspect the core OS was vapourware while the company really only made media player libraries.
Edit: according to quite a lot of other comments it did exist. It sounds like I professionally arrived just as it definitively bit the dust.
Also just checking, but do you mean PS3 devkit?
"Intent ADK 1.1.1 with some Amiga Anywhere stuff bundled and with Amiga branding."
Not sure if it'll run on 64bit windows.
https://archive.org/details/AmigaPartyPack https://archive.org/details/taos_intent_collection
Presumably one of the many reasons that Tao didn't catch on (although it was a common practise back in the dark ages...)
I think the main reason it didn't work out was that there was a brief window of opportunity where mobile was a thing but where there was a massively divergent variety of custom platforms and OSes, and so "we can port this to anything and it will then be a common platform for running games/MIDP applications/etc" was a potentially sellable product. But then Android and iOS came along and the whole mobile space coalesced into "there are only two platforms, plus web apps are feasible for a lot of cases, and it's pretty much all Arm", and the need for a middleware layer that abstracted away CPU and OS differences basically evaporated.