John McCarthy described chess as "the drosophila of AI":
http://jmc.stanford.edu/articles/drosophila/drosophila.pdf
Who was it that described Go as the drosophila of AI?
See section 7:
As a fourth Drosophila I would like to mention the research on Computer Go.
Thanks for the correction.
One of the points, I think, is that there is very little a researcher in the 70s could have done to make progress on these problems, because the computing power just wasn't there yet; and once the computing power was here, almost all of that 70s researcher's work became obsolete.
this is even more striking in poker, where counterfactual regret minimization wasn't invented until 2007, despite being a relatively simple algorithm to describe and all the essential intellectual building blocks being known since the 1960s.
von Neumann had invented extensive form games with the express idea of modeling poker; there were researchers in the 1950s/60s (Hannan, Blackwell) working out the core ideas of regret minimization. One innovation (the sequence form representation of game strategies) was only known in the Soviet Union in the 1960s and not propagated to the West. But this was independently rediscovered in the early 1990s and it still took another 15 years for CFR to be developed.