Fanatics Is Building a Weird Monopoly over Sports Trading Cards
thebignewsletter.com
thebignewsletter.com
Fanatics sports merchandise (t-shirts, etc) is probably the worst quality merchandise I’ve purchased in my life. It’s a good thing they have such a monopoly, because after a few purchases, people would seek out alternatives. I, despite being a pretty avid sports fan, have just stopped buying sports merchandise because it’s almost always Fanatics.
Ebbets Field Flannels is basically the only sports merchandise I buy these days but since they were bought by Lids last year, Fanatics now has a partial stake in them too. Thankfully I haven't noticed any change in product quality, but its only a matter of time.
- homage.com
- whereimfrom.com
- neweracap.com
- 47brand.com
My tip to everyone is to order sports related clothing from Chinese sites like DHGate and AliExpress. The quality is better than Fanatics at 25% the price. “It’s counterfeit” — well sometimes a consumer has to fight back.
In practical terms in north america, I've never seen them separate, and I buy online A LOT. So if they're not synonyms (and I agree with that pedantry:), they are functionally equivalent for most people's most practical purposes. They're just a phrase that goes together.
Ultimately, if a retailer advertises "FREE SHIPPING", and I find that I need to pay some additional fee beyond item's advertised price, to get the item to arrive to me, I will feel I've been deceived, whether they call that charge shipping, or handling, or gnorf.
It was so cheap to print the cards (and relatively cheap to ship slowly) that Vistaprint still made money on the “free” cards.
And yet our courts are still under the sway of the Chicago school of thought that says monopolies are _good_ for consumers, because it drives prices down and normalizes a market.
Yet.. I've never seen that come to fruition, in any circumstance, ever.
I feel like I have to go to the store for anything worthwhile in professional sports now, and even B&M will often just have a bunch of Fanatics junk.
I'm sick of the trend of manufacturing companies being replaced by e-commerce companies who see manufacturing as an obstacle to distribution rather than a goal in itself. The quality is always worse because they don't care about the quality, only the logistics.
https://www.sportingnews.com/us/mlb/news/ranking-junk-wax-er...
I mention this because I don't really trust anyone's opinion about how rare something is or price guides created by groups trying to get you to buy more cards.
What everyone needs to do is to take that hobby when you bought a lot of rare, fragile stuff, and publish a high-priced coffee table book about it. Some rich bore will use that book and his money to simulate a personality, and other jealous idiots will try to imitate him, bidding up the prices.
You wouldn't really want those cards reprinted anyways. They're very overpowered and seem like amateur design if you look at them through a lens of the rest of MTG design history.
You may be thinking of the different border on cards from the alpha and beta sets as variants. But that's the way every card was printed back then.
The hotness is whichever athletes were popular when current 24-26 years olds were children. The group that is just getting their first taste of disposable income and starts chasing the things they missed as kids.
I'm about the same age and watched cards like Michael Jordan and Derek Jeter spike about a decade ago and come crashing back down. These days its Lebron James and Ichiro Suzuki.
I had a friend with thousands of cards. His dad was a doctor and he would buy multiple boxes of Topps, Fleer, Upper Deck, and more. He would open one and categorize everything in 3 ring binders. Then he would have unopened complete sets.
He also had a hundred or more individual cards in plastic cases. I know he had a Ken Griffey Jr. rookie card. That one is probably still worth a lot.
It was cool to look at and that kid is a successful lawyer now but I haven't seen him in 15 years. I wonder if he still has all those card. They took up multiple book shelves in the guest room they had.
Today, card prices is all market driven (there are some bidding shenanigan's that happen though).
Today, people mostly buy graded cards, which have pop reports through the grading agency. There are also many good ways to know how many cards in a Print Run. Scotty B's cards on youtube goes over these in detail. Since there are serial numbered cards that have pack odds, you can reverse engineer the print run.
That being said, its not a wise idea to buy base cards anymore. What you really want is licensed serial numbered cards, preferably rookies with on card autos of the base card. Of course this is sport specific, such as in hockey the young guns cards are most important.
I have made about 40,000$ this year in revenue selling cards (revenue, not earnings - doesn't include cost).
Do children still collect these cards?
IE the death of economics as i understand it.
I don't know or know of a child who is interested in Magic: The Gathering. Their target market is more like late teens and young adults.
If you want a more accurate usurper to trading cards, you're best looking at things like Fifa Ultimate Team[1] - which, honestly, have missed a trick in not branching into physical cards - and Skylanders. Possibly also collecting skins on Fortnite and that kind of thing
[1] a sort of virtual card-collecting football game made by EA where you open packs of cards containing football players and other items
Your issue is an issue with the way they implement the app, which has always been a bit of an afterthought to the main game in general. Still a valid issue and must have been extremely annoying, but I suspect your case might be quite unusual in that you came into it via the app, rather than the main title. however admittedly I'm not as au fait with the FIFA world as I used to be, so that may be more common than I assume
One of the real magic things about Madden as a videogame is that it has the same teams and players you know, with stats intended to reflect their real-world performance. The result is that you can take all of the sports knowledge you already have in your head from being into football and know that knowledge materially makes you better at this videogame.
Seems like you could do the same thing for a collectible card game and make a mint.
IIRC, they did for all the major (in the US) professional sports at the height of the CCG craze; one example was MLB Showdown: https://en.m.wikipedia.org/wiki/MLB_Showdown
I’m sure they’re not as popular as when they came with gum (and less popular as when they came with tobacco).
Fast forward 20-30 years and scarcity happened for cards like Mickey Mantle and other hall of fame players and prices shot up to thousands for a single card in mint condition. Kids like me hear that and buy tons of baseball cards. The lore of people with rare cards was talked about at card shops. It was cool to buy a pack and see what you got and trade with friends. Being a baseball fan at the time, it was fun to collect every player on your favorite team, maybe get cards signed by them at a game.
The fun is in the collecting, sharing, memories, etc. I'm sure there are similar stories for things like comic books and other collectibles (first edition books) where earlier releases of things are now rare. If everything were just a flat fee per card nobody would bother.
Buying singles is generally regarded as the best way to build a collection, but it's not as fun as buying a pack or box of cards and seeing what you get. Collecting vs. gambling.
Now they open boxes as a way of talking about baseball and bonding. Valuable cards are just a positive side effect.
But that would not allow you to sell all the bulk(multiple copies of same minimally useful cards) to pad profit margin. Or make the whole thing to lottery (see 1/1 One Ring). Thus driving gamblers to acquire as much product they can.
We do like a few of the changes they're making such as selling more stuff online so the average person can buy on release day rather than having to pay double to scalpers. But overall, fanatics is not viewed positively by anyone I know. Especially those who have been unfortunate enough to buy their sports merch as it's not done well.
In the end those cards end up being worth nothing, or below the initial sale price. Then again maybe that moment of enjoyment is enough if it is cheap.
No: the trading card appeal is scarcity of resource. there is no thrill of acquisition when you can get anything at will.
Yes: go to wikipedia and look up information of your favorite sports figures. feel free to put it in a nice template. there is your open source trading card.
"open source" doesn't really make sense for trading cards either, since the entire point is collectibility. It's not even clear what "open source" would entail at all.
Hell, even for a trading card game what "open source" means isn't really clear: you can already create your own format if you want, you're never going to be able to play bespoke cards at sanctioned events (way too easy to abuse), would it just give you the right to "fork" the TCG and reuse as many of the existing cards & rules as you want ignoring the rest?
That hardly seems useful as you can more or less already do that, everybody understands that an MTG ETB and a Hearthstone Battlecry are the same thing, you just can't use the exact same names (let alone reuse art because that is under separate licensing).
As an interesting aside, Barry Bonds is the only player since the 70s to opt out of the collective player licensing agreement. He figured he’d make more if he / his agent negotiated his own deals. This led to him not appearing in a lot of the licensed games from that era. Normally he got replaced by a fictitious white guy who batted right handed to avoid any possible litigation since developers didn’t want to work out a separate deal with him.
npm i football-trading-cards
doesn't really cut it.It's been a while since I was a kid, but I remember collecting car cards from gums. I was the happiest when I had something rare others didn't. Same thing with a local Magic the Gathering clone, we went nuts with it and when someone printed a card it was really frowned upon.
I'm sure that there are printing firms out there who might be interested in printing small runs of CC cards to see if they can make a consistent margin above their costs.
I guess you could introduce collectibility by allowing artists to make limited runs of cards with alternative art.
[0]: https://arcmage.org/
I'll just quote the FTC itself here: https://www.ftc.gov/advice-guidance/competition-guidance/gui...
First, Panini is not a small newcomer trying to break in, in fact, they had exclusive rights prior to Fanatics (and still do).
This case would be much more likely to succeed if it was a newcomer trying to break in.
As a result, Panini is going to have a hell of a time arguing that because somebody else won the contracts, it's now bad.
Second, Matt literally doesn't mention it, but all Fanatics would have to do anyway is show some set of procompetitive effects of the agreements, which is fairly easy to do.
See, e.g., https://www.justice.gov/archives/atr/competition-and-monopol...
(just to quote the DOJ)
Third: He throws in some stuff about MSRP, but cites no caselaw because MSRP's are legal, and even kicking out dealers who refuse to honor them is legal.
Again, see the FTC: https://www.ftc.gov/advice-guidance/competition-guidance/gui...
I actually personally think MSRP and friends should have stayed per-se illegal, etc.
But it's not.
Another significant issue with this case overall is: The remedies won't fix anything - Panini will have a hell of a time showing that divestment or injunction would fix the market.
Instead, to create competition of any sort, you'd have to enjoin MLB/NFL/etc from exclusive dealing with a single trading card manufacturer.
Otherwise, whether it's panini or fanatics, you will still have a single licensed trading card manufacturer.
But MLB/et al are not party to the suit. So they can't be enjoined.
Their desire for "Fanatics is not allowed to sign exclusive contracts" would require that the MLB/et al not want exclusive contracts, which they do!
Panini knows this, and in practice they just want Fanatics to not be allowed to sign exclusive contracts. They themselves want to turn around and resign exclusive contracts forever :)
This is totally obvious to any judge, etc, and as a result, the suit will simply seem like sour grapes - they are not pissed that the market is being monopolized, they are pissed they are not the ones doing it. They will get really hard to answer questions about how the remedies will create competition in the market, rather than them monopolizing the two-party market instead.
In practice, if they want competition, they should be suing MLB/et al.
I don't give this case a super high chance of success. It may succeed, for sure, but it's a much tougher road than Matt paints.
To play devils advocate, too late for what? Let's assume this company succeeds in their evil scheme and completely takes over the sports card market for next 50+ years, using their monopoly power to mercilessly crushing anybody who tries to compete. Unless they can use that power to muscle into a market that actually matters, what difference does it make to society.
The degree to which one type of diversion “actually matters” or not should be taken in that context.
edit: to expand; a monopoly is by nature a political thing. Once you control the market, you control the suppliers and retailers, and you don't actually have to manufacture or handle the products that you control. You set your suppliers prices, you set your wholesale prices, and you set your retail prices. Your real job then consists of fending off politicians/regulators that become interested in what you have, and creating politicians/regulators that will help you get more of what you want.
I'm so glad I don't have the collecting bug.
It is crazy, people pay hundreds for a pack of new cards, just so that they can sell them for thousands later, and it works! And it has been working for decades, though it has been taking ridiculous proportions for the last few years. Now, you are probably better off printing trading cards than bank notes.