I always enjoyed watching graphical defragmenters do their magic back in the day and would unironically love to play a defragging game.
I always enjoyed watching graphical defragmenters do their magic back in the day and would unironically love to play a defragging game.
It's top-down 2D. You are alone in a large, empty warehouse. At regular intervals, a truck drops off a load of assorted objects at the back, and a few people ask you for some specific objects at the counter in front. Your role is to arrange the objects in the warehouse such that you can fill the requests in the least amount of time, and you can do this in any way that works for you (by color, function, name, etc).
As the game goes on, the truck drops off more and more different kinds of objects (usually ones that fit into more than one category), and the requests get more and more complicated.
At the end you get a time-lapse of the whole warehouse over the whole game and you can see your strategy evolving over time.
Pretty well executed and simple. Heard about it from one of its devs in a HN comment actually.
https://boardgamegeek.com/boardgame/376284/defrag
There used to be a few old ones in the day that I recall trying which were a bit more direct simulacrums than these. Not sure if anyone else might find them!
Is it, though? As much as the autorouters "known" to not work, I expect that a working one is less than 10 years away. Even for PCIe-level complexity.
That said, I'd suspect it's similar to CS: autoprogrammers are "known" to not work. If you can understand and articulate the business logic in a concise way, understand and articulate all the components of the system and how they may interfere with each other, understand and articulate the system's nominal and practical input ranges, etc., then sure something might autoprogram the code for you, but it's not the autoprogrammer doing the real work.
Recently though, I've been doing 8x8 - 4, which means picking 4 squares to remove from an 8x8 square and then filling in the rest (I have some wooden boards i picked up from an etsy seller but you can just as easily trace the outline on paper and color in the forbidden cells, which I've also done). Which has been delightful!
https://play.google.com/store/apps/details?id=clear.tap.geom... https://apps.apple.com/us/app/tap-away-3d/id1568058543