There are some really good piano samples available for free--why put in the work for the physical modeling approach?
The resulting combinatorial explosion means that the number of samples you need to capture, in order to have a high-fidelity reproduction of a physical piano, is enormous.
Putting aside the practicality of capturing all of this, you're still looking at tens to hundreds of gigabytes of raw samples per piano.
(Great question, by the way.)