An interactive story that takes you on a journey of self-exploration
betwixt.life
betwixt.life
"Replace addictive scrolling with mindful entertainment." Hmm, this gives me pause. "Mindful" entertainment is no nobler than any other variety of scrolling.
"Mindful entertainment" is an oxymoron and quite ridiculous to read for anyone who practices true mindfulness-based meditation.
True mindfulness cannot be found on a screen.
One that took me some time to learn is to not put effort or striving into the activity. Especially with that most common form of mindfulness, breath meditation, it's very easy to be very effortful about it. And that's IMO not the path you want.
Mindfulness is the same way. There are correct techniques and hundreds of very wrong ways to go about it.
I think there is an image of the game in the Play app store... it looks like this is a text based choose your own adventure game.
https://play-lh.googleusercontent.com/nOqkSR1E88LtWzpdwFdayV...
It looks like the interactivity is through an unfolding story where you press buttons to choose the narrative path.
you'd think so but nope, the "download" link takes me to the iOS app store, presumably because I'm on a mac.
But the screenshots there don't tell much anyway, and I own an android.
I _think_ it's a text-based adventure.
Anyway, google store link: https://play.google.com/store/apps/details?id=betwixt.web.ap... That does have a few screenshots, but, for what it looks like a web version would be just as well.
No offense (well ok, when you say that you are about to offend), but I almost spit out my coffee laughing at that statement. You know, the _young_ people I was talking too.. because, well, I am so _OLD_ at 25.
Damn. I wonder what you tell your therapist at 50? That you are ancient?
And I still have no idea what the game looks like, as the other poster said, why no in game shots?
P.S. By the way, it's from 2021.
Edit: I'm not even gonna finish the first story. The classic trope where you talk to a npc and they have a set of questions that you have to ask them. I don't care about an npc and what they have to say.