A very real aspect is credits. If you're developing some SaaS product or whatever, you stay a nameless cog in the wheel, and in the worst case your entire work was for nothing because the company goes down in flames anyway.
In contrast, games, movies and (at least it used to be) music? That's for eternity, even if you're an accountant or someone else with barely a tangential role to the production, your name will still be somewhere on the credit rolls. Something to one day show your grandchildren and say them "that was stuff I worked on, these were my colleagues, and these were the best war stories". And your grandchildren can brag to their friends at school "my gramps used to make Marvel movies, one he worked at is still in the top 10 of highest grossing movies ever". You leave actual legacy behind, and the jobs that offer this opportunity are rare. This is why people keep going to entertainment.