I spent a ton of time in 2022 looking for people adopting USD for game development and came up with nada. It's popular in vfx but nobody in gaming seems to be adopting it in any way I could find. Has that changed since?
Take the predominant game development format: FBX. It’s used strictly for interchange not runtime.
The use of USD is exactly the same. You’d compile it into a runtime friendly format that benefits your specific runtime.