Hence my desire for an intuitive one.
Hence my desire for an intuitive one.
(But if you are curious, the idea is that space is divided into chunks. Crossing chunks or propogating EM/gravitational fields through a chunk causes a delay, which means the particle's inertial frame loses time. And even if particles are traveling at infinite speed inside a chunk, that delay causes an effective speed limit. That's the speed of light. Similarly, there could be other ideas that also "backport" the entire spacetime theory onto quantum.)
Rather, it feels like gravity is special and the chunks of spacetime themselves are carrying information about the gravitational field.
My imagination is odd because it's based on how I would write a distributed game server. (It doesn't make sense to simulate gravity pairs between every single pair of particles. This isn't just slow, it doesn't scale if the universe expands. But it makes sense to precalculate gravity field as a chunked map and then update one chunk at a time.) (You can ask the same about light/EM but light hits only some of the things and can cause complex local interactions at the scale of electron orbits. When gravity changes, it's very macroscopic instead. So I wanted to treat them differently)