>mostly meant to exploit the easy clicking of kids with the default "no barrier" purchase mechanism.
How do you define a "scummy in-app purchase that's a scourge meant to exploit kids" from a non-scummy in app purchase? >mostly meant to exploit the easy clicking of kids with the default "no barrier" purchase mechanism.
How do you define a "scummy in-app purchase that's a scourge meant to exploit kids" from a non-scummy in app purchase?Let's turn this around for a second. Why are parents letting children use their very expensive and unlimited purchasing power mobile devices without supervision? If the kids have their own phones, why are they linked to their parent's account for purchases, instead of using the (very cool) allowance feature that is built into the store?
There are a number of solutions to this problem, but arbitrarily deciding how many clicks away a purchase has to be or somesuch is near the bottom of the list.
>Selling a child $99 worth of cartoon pony feed is mere cretinous larceny
Who's to say the person using the app isn't an adult? See for example Farmville, or Smurfland (whatever that goofy app is called). Are you seriously suggesting that the majority of purchases made there were from kids who don't know any better?I find it very funny that you chose cartoon ponies as your example, when the internet at large currently has an obsession with the My Little Pony franchise. All ages, mind, not just "children".