Cyberdecks (2013)
blog.rfox.eu
blog.rfox.eu
The Cyberdeck itself is well gone a bit off the rails, personally I think a more modern rendition work be more about discreteness it would provide in contrast to a conventional notebook, along with it's utility purposes. But the more modern renditions still heavily favor brick like designs which is fine, sometimes I wish the genre would change. Personally I think the addition of virtual reality and it's inclusion since early on in the genre was a mistake by authors who at the time didn't have an understanding of what the cyberspace really was. This is getting long but if anyone wants to talk I'm all ears.
It remains a neat way to get around the display problem, though. Even if most practical work in cyberspace takes place on 2D surfaces, nobody really wants to cart around a pair of 34 inch 4k monitors to work on the go.
There's something about the way that a laptop screen folds towards you (like it might be part of a maw that consumes you and traps you inside it), and about how the input and output surfaces are so close together that you have to hunch to use it, which makes laptops an unsatisfying form factor for a deck.
Imagine the scene in LOtR where Gandalf says "you shall not pass" to the Balrog. A good deck would fit into that scene without making Gandalf look like a dweeb.
"You shall not pass!"
"Initializing scan. Acoustic scan of bridge indicates significant brittleness in materials. Initializing directional vibratory motivators to further destabilize bridge materials."
If you thinkg about it, your command line prompt dispatches and parses "spells" to "tame"... daemons.
man -Tpdf perlintro > perlintro.pdf
Kinda.This can also probably be placed in context with the general “death of genre” that has happened since the early 2000s.
With science fiction as a whole as a genre sort of just wavering off, the problems with writing a systemic whole and how authorship works making it impossible for any progress to really be made. Comic books as well during this period began to waver off sales slumping as progressively all genres have begun to collapse.
I know that several artists and writers are barely even struggling to get by. Essentially being screwed by the industry they had trusted to take care of them. Neil Gaiman talked about it, how he was paid $40 dollars per comic at times. Those rates are still the exact same today, not exactly 40 dollars but not livable. The same happened to Clarke's World and various other science fiction magazines like Asimov. I'd argue the genre did not die, the entire writing community supporting it has died.
I think some of it has just moved on. William Gibson's novels from the 2000s are set in the present. There's no Ono Sendai and the Matrix, instead there are iPods, Google, and weird art is discussed in obsucure web forums.
The TV show Ghost in the Shell Stand Alone Complex had a much more updated setting than the original manga. That show has dated quite well since it first aired 20 years ago.
Communities for this just don't exist. And they won't. The lives of the average writer in every part of the world just hasn't gotten better, you need groups of people working on things, not just experts but people who can interpret and work together on things. And it doesn't exist. A market could exist but there's no one willing to invest in a venture like this, talking about these complex issues and the lives that people live. A living world. Well, I doubt anyone's really interested.
There was no human connection besides in the same NPCs. No real drastic changes and nothing that would necessitate what would immerse you into a cyberpunk world. Just a high budget linear AAA title.
It appears to me that the word "cyberpunk" is now stuck to mean some kind of entertainment dressed in something from Bladerunner, with a few glowing lines from Tron, riding the remnants of the last 80s retro futurism wave.
In its heyday, cyberpunk as a literary genre was very far from being mainstream. Mostly, because it wasn't easy to get into. A major ingredient of cyberpunk is an ever changing world that has everybody in it on the edge of being overtaken and alienated by technological advance and cultural change. Often the reader would just be dropped into it, get a few paragraphs of background, and then was left to figure out the rest by themselves.
What changed is: Most of it happended and is here now and is also part of our news. You can see people around you being left behind if they don't adapt to smart phones or the internet. It's not an exciting rollercoaster of a novel anymore if the backdrop isn't a hypothetic low-life street hustle but could be set in a major city near you. Or if a documentary on the opioid crisis or tent cities of homeless looks like it could be part of Gibson's Bridge trilogy, but it isn't. It's reality.
In the 70s and 80s, technology was the path to bright utopias. The 90s had an even brighter outlook on the future after the cold war ended. That was the mainstream. Cyberpunk was the edgy punk who told you the near future might not be so bright. Nowadays you won't have anyone argue with that. All of that is mainstream now. It's not edgy anymore. It's just the sad reality.
Anyone who wants to talk about these societal issues needs to find a different vehicle for it. At least by name. "Cyberpunk" is someone's brand now.
"Wouldnt it be cool if" was inspired in me and my ilk that we saw these opportunities in tech, and though "wouldnt it be cool if we did XYZ"
And then, as tech nerds from the 80s - we brought as much sci-fi and cyberpunk as we could to how we built out the technoscape.
While being too young to understand the consequences of "what if"... and thus we have Snowden and Wikileaks, and 100% surveillance state... and now we have FN UAP confirmation in the USG...
Cyberpunk has basically molded modern society even if one may not want to acknowledge it.
Cyberdecks in particular though, are dated, because they imagined a Present, and came from the mind of an author whose idea of "a machine that creates a consensual hallucination" was the very typewriter he was using to hallucinate the tale. Gibson had never used a computer when he wrote Neuromancer. So his model starts with what he knows, and alludes to the computers of the day: typewriters you plug into your Sony TV. Having read the book in the 80's, I imagined the cyberdeck as being something between an ZX Spectrum and a TI-99. It had that Bertone wedge aesthetic, and was black. A Keyboard with a ROM slot for the Dixie Flatline. Because while Neuromancer was nominally a sci-fi novel, it wasn't imagining anything new in the way that other Big Science space-age authors did. It was a beat-inspired noir novel about demonology and ghosts, that only happened to take place in the future. It was in its own way backward-looking nostalgia.
And that's why I think it's hard to "date" Cyberpunk: it's not so much futurism as it is encompassing the whole 20th century ("Le Vingtième Siècle" if you will...) and placing it in the future context as a way of transposing it for examination.
I don't see any 50s nostalgia or "postwar rebellion of surplus military leather-wear" in Bladerunner, one of the biggest influences in the cyberpunk aesthetics (even bigger than Neuromancer, who mostly provided language and concepts, not the look).
I do see 40s noir aesthetics, combined with the "rising Japan", "corporatism", and "dystopian future" ideas of the mid-late 70s.
And Gibson wasn't that far off with his Cyberdeck either. 40 years later and hs description is not that different to a Mac Mini, a Raspberry Pi 400, or even, with some minor form adjustments, to the Apple Vision setup.
If anything both our "cyberspace" and machines are still lackluster compared to the imaginations of that era, even with the authors being "soft" sci-fi and not into engineering.
I don't think it's "hard to date" cyberpunk either. It's a distinctive early 80s vision. The reason that it still looks cool, is because we've lost the knack for inventing new visions of the future (or even bold looking industrial design that's not some minimal Braun inspired fare).
Install NetBSD on them and you have more power than any smartphone in your pocket, which is just an enhanced pocket TV + videocamera + phone blend. With a proper "cyberdeck", you can write. And if you can write, you can change things, more than resending viral videos making money for anybody else.
Back then, it explored the mystery of what the surge of computer technology in daily life meant, and what their makers would become as they grew more powerful. We know how that played out now.
It speculated on what the direction taken by the hegemon of the West, the United States, meant for common people in the future, as it vested itself on the idea that removing fetters on large businesses would deliver boons on the far less powerful, entirely atomized individual. We're well into that now.
The architectural aesthetic was familiar then, more so now. Fear over Japanese investments in the US seem quaint and innocuous, though the wealth transfer from West to East took that was prognosticated was as difficult as portrayed.
That's all forecasting from the state of affairs of the early 80s.
Reading cyberpunk today is done more an act of escapism from the struggles tearing at the seams of society today than exploring current or new ones.
Cyberware and bioware aren't part of the transhumanist experience that cyberpunk primed you for; instead, we have the polemics surrounding the transgender experience, with an intense debate and division on what it means to accept it, going as far as questioning if society should accept it.
Renegades working outside the law aren't clad in anything derived from Punk, that British subculture of rowdy youths espousing familiar ideologies in unsophisticated ways; what we got instead is the aesthetic created by the racial minorities of the US and their feedback loop with the countries of origin of the gangers proper, or their parents, or grandparents, which have more elements that are difficult to deal with for onlookers or people affected by them, from their origin, to consequences, and biases. These people give no space to the rugged individualist, the cartel will demand the submission of individuals to it like a fief, the liberty that the cyberpunk protagonist enjoyed at the margins of society doesn't exist.
Income inequality and resource scarcity will make the average person a cyberpunk.
Anyone have a reference for when the cyber- prefix of cybernetics mutated from meaning control theory to "of or relating to computers and internet"?
Even in the 80s, the mainstream culture didn’t understand what cyberpunk (or even punk) represented. Now? probably less so.
Cyberpunk chose not to endorse the oppressive system and it’s heroes were not just self reliant but collaborative. The aesthetic said “your cultural ‘ideals’ are not ours. Keep your distance (because that means we are bothered less by you)”. (Cyber)punk is only counter-culture because of the prevalence of the culture around it. Otherwise it would just be an alternate culture on it’s own.
The reason they were labelled “low lives” or criminals is due to the fact that that culture still had to operate within the bounds of western capitalism.
As a thought experiment to everyone (though will this land if you don’t at least have second-hand knowledge of the existing societal problems? I’m not sure): If you choose not to participate in the credit system and don’t already have money, where do you sleep without being called a criminal or a vagrant? How do you feed yourself without having access to tillable land? How do you communicate with others to expand ideas and share resources?
A good cyberdeck isn't clean or new. It's well used, customized, hand repaired.
Which means it has to be customizable and hand repairable. Which (in the common mind) means chunky. Cyberdecks are about a love affair with good tech (full size mechanical keyboard, a trackball, an outdated OS) than slick hardware.
When brand new slick cyberdecks show up in cyberpunk culture they aren't the ones that belong to hackers but signs of a corporate entity. The classic trope is the jockey who takes on a corporate job and discovers his employer is actually a corp because they provide some hot and brand new cyberdeck.
The hacker/jockey/protagonist subverts their culture because they have a personal connection to their tech. It is not disposable, it is loved.
This is not by choice, the subjects of the fiction are criminals who largely do not have legal means to get new equipment.
I disagree that it should change. Moving beyond what it was kind of ruins it, in the same ways 80s horror movies could be solved with a cell phone.
It's better to look at it as a sub-grene or alternate historical fiction.
The themes I think are still relevant today, so much that they are hardly sci-fi anymore.
0: https://blog.rfox.eu/en/Hardware/Cyberdecks/Untitled_12_thum...
1: https://en.wikipedia.org/wiki/TI-99/4A#/media/File:TI99-IMG_...
I think it was Shadowrun 2053 or Shadowrun 2054, one of the patches has the year in the name. If you want to patch it from a Linux/BSD/Mac sys, search for "ips.pl", save it and run it as "perl ips.pl shadowrun.rom thepatchfile.ips". Backup the "shadowrun.rom" rom first.
I think a really useful cyberdeck would be something like one of the old chunky ThinkPads with the guts replaced with something smaller, leaving space for a KVM switch and other interconnects/peripherals, so that you can use its keyboard and display for an external server box, or accessing the serial console on random digital signage boxes/IOT things.
Unfortunately I think most posters on r/cyberdecks don't have the skills for SDR.
Yeah, that's basically why I disassociated myself with the subreddit and gave admin to someone else. Originally, I wanted a shared place to have links to interesting projects, but what was for me about functionality, was for most of the others about aesthetics.
The pi is just OK at best for actually using like a laptop.
I think a really useful cyberdeck would probably be something that could be put together with no soldering or real diy, just 3d printed aesthetic parts, a tablet and keyboard, power bank, etc, nicely mounted but still just some gear in a box like a normal technician would carry.
Or, something not at all meant to be used like a computer, that isn't already portable. No reason solar generators or NASes or something can't look like cyberdecks.
Or maybe something modular in multiple cases. Keyboard/monitor/serial adapter/battery/Ethernet in one, just use a phone for the actual computer part to ssh into stuff, or a secondary pi box if you really need it.
The Cyberdeck was first used in the 1980 John M. Ford novel Web of Angels, about half a decade before Neuromancer, and before Vinge's far more influential "True Names" for that matter.
I have always had a fondness for Ford's cyberdeck as it had analog sliders as well (and a few other absurd features).
An Android tablet would also do, since there's a lot that can be done with Termux, but I'd much rather have a "real" Linux device.
Seeing a keyboard like this one[1] makes me wish I could get some sort of origami fold out dock for a tablet, that would be so cool I'd have to wear shades indoors.
[1] https://lemmy.world/pictrs/image/75acdf98-6bb5-4d5b-8dd5-a87...
I'm aiming more for a boring everyday setup to hopefully own less electronics compared to the virtualism/maximalism/tacticool stuff I see in the cyberdeck world. The other thing is I hesitate around maximizing around personal computing - I think we need setups friends can walk up to and use when appropriate.
See https://www.reddit.com/r/ErgoMobileComputers/comments/vzs8mm... for my particular linux tablet setup.
The RasPad v3 isn't too far from it:
https://raspad.com/products/raspadv3
but touch only, no stylus.
Didn't see retail 8 GB models in probably over a year, had to confirm, sweet:
https://www.digikey.com/en/products/detail/raspberry-pi/RASP...
- Get a netbook, even the libretto would work with a wired conn/pcmpcia/wifi-wpa2 would work with a custom current-ish kernel such as Hyperbola GNU/Linux once you strip linux-libre of all the unneded junk.
- Connect kbtin or tintinplusplus to cs.netsville.com
- type in "help"
Congrats, you got a recursive retrofuturist experience.Also, if you use slrn/lynx/links/irssi/gopher/gemini software/networks, you already are in the retro cyberpunk dream.
Finally: gopher://midnight.pub or gemini://midnight.pub . Best viewed under sacc or bombadillo.
cs.netsville.com 7777
That's it, a cyberpunk MUD.Now if smart/digital contacts could just get around all the patent fortresses / other issues, and actually produce a working product. Saw research prototypes back in the early 2000's. Apparently people are still trying. [3]
[1] https://www.manus-meta.com/vr-gloves
[2] https://writings.stephenwolfram.com/2019/02/seeking-the-prod...
[3] https://www.digitaltrends.com/cool-tech/augmented-reality-co...
if you are 100% sold on a single 3.5" screen and no gui, then it will work. outside of that, it's a novelty item
Hack the Planet !
https://www.theverge.com/23727583/spacetop-augmented-reality...
https://www.reddit.com/r/cyberDeck/comments/jzvvli/a_7_scree...
- Viture AR glasses
- Ferris Sweep 34 key Bluetooth Split Keyboard
- Magic Trackpad
This is my intended setup for long term travel, about as cyber deck as it gets.
If you want to drive VR you'll need minimum Jetson Nano and 15W.
I was playing around with the Smalltalk/Self/Alternate Reality Kit kind of highly customized software side of that equation in NeWS PostScript, with the PSIBER Space Deck and Pseudo Scientific Visualizer (inspired by Gibson's Neuromancer of course):
The Shape of PSIBER Space: PostScript Interactive Bug Eradication Routines — October 1989:
https://donhopkins.medium.com/the-shape-of-psiber-space-octo...
>Abstract: The PSIBER Space Deck is an interactive visual user interface to a graphical programming environment, the NeWS window system. It lets you display, manipulate, and navigate the data structures, programs, and processes living in the virtual memory space of NeWS. It is useful as a debugging tool, and as a hands on way to learn about programming in PostScript and NeWS.
>PostScript Source Code Available Here:
http://www.donhopkins.com/home/pub/NeWS/litecyber/
>Introduction: Cyberspace. A consensual hallucination experienced daily by billions of legitimate operators, in every nation, by children being taught mathematical concepts … A graphic representation of data abstracted from the banks of every computer in the human system. Unthinkable complexity. Lines of light ranged in the nonspace of the mind, clusters and constellations of data. Like city lights, receding …. [Gibson, Neuromancer]
[...]
>The Pseudo Scientific Visualizer
>Darkness fell in from every side, a sphere of singing black, pressure on the extended crystal nerves of the universe of data he had nearly become… And when he was nothing, compressed at the heart of all that dark, there came a point where the dark could be no more, and something tore. The Kuang program spurted from tarnished cloud, Case’s consciousness divided like beads of mercury, arcing above an endless beach the color of the dark silver clouds. His vision was spherical, as though a single retina lined the inner surface of a globe that contained all things, if all things could be counted. [Gibson, Neuromancer]
>The Pseudo Scientific Visualizer is the object browser for the other half of your brain, a fish-eye lens for the macroscopic examination of data. It can display arbitrarily large, arbitrarily deep structures, in a fixed amount of space. It shows form, texture, density, depth, fan out, and complexity.
>It draws a compound object as a circle, then recursively draws its elements, scaled smaller, in an evenly spaced ring, rotated around the circle. The deeper an object, the smaller it is. It will only draw to a certain depth, which you can change while the drawing is in progress.
>It has simple graphical icons for different data types. An array is a circle, and a dictionary is a circle with a dot. The icon for a string is a line, whose length depends on the length of the string. A name is a triangle. A boolean is a peace sign or an international no sign. An event is an envelope. A process is a Porsche.
>It randomly forks off several light weight processes, to draw different parts of the display, so there is lots of drawing going on in different places at once, and the overlapping is less regular.
>After the drawing is complete, the circular compound objects become mouse sensitive, selectable targets. The targets are implemented as round transparent NeWS canvases. When you move the cursor over one, it highlights, and you can click on it to zoom in, pop up a description of it, open up another view of it, or select it, and then push it onto the stack of the PSIBER Space Deck.
>Figure 9 shows a Pseudo Scientific Visualization of the NeWS rootmenu instance dictionary, also shown in figure 3 and figure 8. Figure 10 shows two views of a map of Adventure. Figure 11 shows two views of a map of the ARPAnet. [...]
[...]
>References: [...] Shu, Nan C.: Visual Programming; 1988; Van Nostrand Reinhold; New York
minimal prompting - just variations on "handheld electronic cyberdeck, netrunner OR cyperpunk"
The seed seems to matter differently with sdxl, producing stronger but more consistent stylistic variations that the prompt can work with. For example, a recent one produced everything as aqueous media over line art on what looked like cotton rag. I didn't bother to record seeds before, but I'm starting a small list as I come across interesting ones.