(Yet Another) Android NDK Blog Posting
guycole.blogspot.com
guycole.blogspot.com
It still runs in the Dalvik VM but you don't have to write a wrapper Java Activity - everything is C or C++.
For certain things, particularly opengl games, this can make a lot of sense.
[1] http://developer.android.com/reference/android/app/NativeAct...
http://developer.android.com/resources/dashboard/platform-ve...
Nonetheless, simply looking at the pie graph isn't enough -- if your app targets higher end phones, for instance, aim high: Cut out the derelicts and the abandoned devices, and let their vendors suffer.
Too many Android app providers try to target all, and in the end please none.
[1] http://android-developers.blogspot.com/2011/07/multiple-apk-...
I managed to get this to work, but it was so slow and fragile that I gave up and went back to command line GDB. It's easier to deal with ndk-gdb's problems on the command line than through Eclipse. Meanwhile, it has been long enough that I should give http://www.wingdb.com/wgMobileEdition.htm another try...