But Abode isn't even that. They appear to want to create what Adobe creates, but with a small team. Something many other companies have failed to do with bigger teams and more funding. It's basically competing with Adobe at Adobe's game, but with a tiny fraction of the resources. Well, good luck to them, but meanwhile expect to pay Adobe's tax for a few years still...
Even well-established companies once Adobe decides it wants in.
Remember QuarkXPress ?
It was THE desktop publishing software. Anybody who was anybody would use it. They had the monopoly.
Then along came Adobe with InDesign ... Quark are still around, but a shadow of their former shelves.
I don't doubt you can make a cell phone app for that money, but something that would compete with Adobe's incredibly polished and well-funded software suite... I'm thinking the odds aren't good at all.
I agree with you that $235K is a small budget to build a serious software though.
Adobe is moving at a steady strong pace which one cannot ignore. They don't have ferocity or (sometimes) velocity of a hungry small player.. yet, there aren't any in their space. There's Autodesk (lol) and of smaller in video there is The Foundry (if you want to see exceptionally unproductive, at small scale).
- Figma
- Blender
- Maxon
- Davinchi
- Autodesk
- Stability
Honestly hard to name a company in the space shipping less than Adobe.
- procreate - yes, I agree. They do compete there and procreate is iPad only. Pricing is what sets them apart and Adobe being a bit stupid there
- Figma - yes and it's Adobe now.
- Blender and Maxon are in different space. Unless you consider Blender's subpar video capabilities and Maxon's buying of video plugins (for Adobe programs). Also, Maxon.. come on, talking about stale. C4D "light" is also part of After Effects.
- Blackmagic is in hardware business. Their Fusion (bought) is stale af. AVID might be a better comparison.
- Autodesk - only overlap is between Flame and Lustre. Flame is in another space where they don't compete and Lustre has been stale (just like Adobe's CC offerings, seems both ceeded to free DaVinci Resolve)
- Stability - look at how wonderfully Adobe actually did put out AI and integrated it well with Photoshop!
> Pricing is what sets them apart
Nah the whole app is built on modern technology, Adobes dusty old apps chugging away on single cores struggling to draw a paint stroke are pretty laughable compared to Procreate. All this is stuff Adobe could have shipped 10-15 years ago in Photoshop if they cared at all.
> Blender and Maxon are in different space
It's all the same space, if you're differentiating 3D from 2D design you're living in the past. Besides we're talking about creative tools shipping features so it's irrelevant as long as its a tool.
$235k and 2 engineers is completely different to $4M and 15 employees. Not to mention that it was 5-7yrs before Figma had any revenue.
"While Figma was founded in 2011, the first five years were spent trying to get to product. The company printed its first dollar in revenue in 2017 and will hit $400 million in annual recurring revenue (ARR) in 2022"
https://futurumgroup.com/insights/adobes-stock-got-slammed-f...
Figma is an outlier. "it's clearly doable to take on Adobe with far less money", he says about one of the fastest growing decacorn startups in history.
Thank you for being condescending. If you expected being a bully might shield you from tearing apart your argument you will be very disappointed.
15 people is a lot closer to two than to Adobe which is the point of my comment you entirely fail to grasp.
Every companies taking out a large companies is an outlier by definition. It doesn’t mean they don’t exist and remains a clear counterexample to your extremely wrong original opinion.
This discussion is finished as far as I’m concerned by the way. You have clearly demonstrated you are not worth talking to. I will let you massage your fragile ego by yourself.