> I don't need to trade that for need to spend time to know what and more importantly why something is where it is.
I had two options: 1. Learn everything first and then start prototyping. 2. Start prototyping and learn along the way. I chose the latter. But instead of searching stackoverflow and putting the pieces together, I used GPT and learned from the generated outputs in the context of my own problem.
It may not save a lot of time in larger projects because as you said, one should ultimately learn the "what and why", but it definitely provides a more pleasing experience. And I guess the time-saving part becomes more relevant with better tooling, like the suggestion I had.